PixelShaderGen: Change the "alpha" uniform to use integers.

This commit is contained in:
Tony Wasserka
2013-10-10 20:36:55 +02:00
parent ec60acac3a
commit c13a5c38e9
3 changed files with 9 additions and 9 deletions

View File

@ -13,7 +13,7 @@ struct PixelShaderConstants
{
int4 colors[4];
int4 kcolors[4];
float4 alpha;
int4 alpha;
float4 texdims[8];
float4 zbias[2];
float4 indtexscale[2];