From c14414a151d1047c741f9864e0ec7c2072d9a5ee Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 31 Jan 2024 22:35:53 -0500 Subject: [PATCH] AchievementManager: clear name in CloseGame()/LogOut() A little more idiomatic. --- Source/Core/Core/AchievementManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index b90393bebf..17a42f55c0 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -907,7 +907,7 @@ void AchievementManager::CloseGame() ActivateDeactivateLeaderboards(); ActivateDeactivateRichPresence(); m_game_id = 0; - m_game_badge.name = ""; + m_game_badge.name.clear(); m_unlock_map.clear(); m_leaderboard_map.clear(); rc_api_destroy_fetch_game_data_response(&m_game_data); @@ -927,7 +927,7 @@ void AchievementManager::Logout() { std::lock_guard lg{m_lock}; CloseGame(); - m_player_badge.name = ""; + m_player_badge.name.clear(); Config::SetBaseOrCurrent(Config::RA_API_TOKEN, ""); }