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D3D: Reduce the number of DirectX API calls. However, it does not seem to give tiny speed up. If anyone find that this change actually slows DX9 down, I will revert it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4237 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -51,6 +51,7 @@ private:
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static PSCache PixelShaders;
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static const PSCacheEntry *last_entry;
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static PIXELSHADERUID last_entry_uid;
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public:
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static void Init();
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