nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-10 00:41:43 +00:00
parent 2162e3ce80
commit c18613a580
8 changed files with 31 additions and 15 deletions

View File

@ -59,6 +59,7 @@ void Config::Load(bool ChangePad)
// Slot specific settings
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
std::string SectionName = StringFromFormat("Wiimote%i", i + 1);
iniFile.Get(SectionName.c_str(), "NoTriggerFilter", &bNoTriggerFilter, false);
// Don't update this when we are loading settings from the ConfigBox
if(!ChangePad)
@ -91,7 +92,6 @@ void Config::Load(bool ChangePad)
iniFile.Get(SectionName.c_str(), "TriggerType", &WiiMoteEmu::PadMapping[i].triggertype, 0);
iniFile.Get(SectionName.c_str(), "Diagonal", &WiiMoteEmu::PadMapping[i].SDiagonal, "100%");
iniFile.Get(SectionName.c_str(), "SquareToCircle", &WiiMoteEmu::PadMapping[i].bSquareToCircle, false);
iniFile.Get(SectionName.c_str(), "NoTriggerFilter", &WiiMoteEmu::PadMapping[i].bNoTriggerFilter, false);
}
// =============================
Console::Print("Load()\n");
@ -124,6 +124,7 @@ void Config::Save()
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
std::string SectionName = StringFromFormat("Wiimote%i", i + 1);
iniFile.Set(SectionName.c_str(), "Enabled", WiiMoteEmu::PadMapping[i].enabled);
iniFile.Set(SectionName.c_str(), "NoTriggerFilter", bNoTriggerFilter);
// Save the physical device ID number
iniFile.Set(SectionName.c_str(), "DeviceID", WiiMoteEmu::PadMapping[i].ID);
@ -154,7 +155,6 @@ void Config::Save()
iniFile.Set(SectionName.c_str(), "TriggerType", WiiMoteEmu::PadMapping[i].triggertype);
//iniFile.Set(SectionName.c_str(), "Diagonal", PadMapping[i].SDiagonal);
//iniFile.Set(SectionName.c_str(), "SquareToCircle", PadMapping[i].bSquareToCircle);
iniFile.Set(SectionName.c_str(), "NoTriggerFilter", WiiMoteEmu::PadMapping[i].bNoTriggerFilter);
// ======================================
}

View File

@ -33,6 +33,9 @@ struct Config
bool bConnectRealWiimote, bUseRealWiimote, bUpdateRealWiimote;
int iAccNeutralX, iAccNeutralY, iAccNeutralZ;
int iAccNunNeutralX, iAccNunNeutralY, iAccNunNeutralZ;
// Gamepad
bool bNoTriggerFilter;
};
extern Config g_Config;

View File

@ -254,7 +254,7 @@ void ConfigDialog::DoGetButtons(int GetId)
bool Hat = false; // No hats allowed
bool NoTriggerFilter = WiiMoteEmu::PadMapping[Controller].bNoTriggerFilter;
bool NoTriggerFilter = g_Config.bNoTriggerFilter;
// Values used in this function
char format[128];