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VideoCommon: Move backend_info out of VideoConfig struct.
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@ -360,7 +360,7 @@ static bool ParseDDSHeader(File::IOFile& file, DDSLoadInfo* info)
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info->format = AbstractTextureFormat::BPTC;
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info->block_size = 4;
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info->bytes_per_block = 16;
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if (!g_ActiveConfig.backend_info.bSupportsBPTCTextures)
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if (!g_backend_info.bSupportsBPTCTextures)
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return false;
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}
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else
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@ -418,7 +418,7 @@ static bool ParseDDSHeader(File::IOFile& file, DDSLoadInfo* info)
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// We also need to ensure the backend supports these formats natively before loading them,
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// otherwise, fallback to SOIL, which will decompress them to RGBA.
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if (needs_s3tc && !g_ActiveConfig.backend_info.bSupportsST3CTextures)
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if (needs_s3tc && !g_backend_info.bSupportsST3CTextures)
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return false;
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// Mip levels smaller than the block size are padded to multiples of the block size.
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