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D3D: Move exclusive mode switching to UI thread.
This prevents deadlocks when switching to exclusive mode. And it also allows the CPU thread to block until we've completed the switch.
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@ -292,7 +292,6 @@ enum
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IDM_WINDOW_SIZE_REQUEST,
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IDM_STOPPED,
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IDM_HOST_MESSAGE,
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IDM_FULLSCREEN_REQUEST,
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// Used for Host_ConnectWiimote()
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IDM_FORCE_CONNECT_WIIMOTE1,
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