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If hardware fails to initialize when emulation starts, die gracefully. This should fix issue 4602.
Also don't try to save and load states when the emulator is not running. This should fix most of issu 4600. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7607 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -983,7 +983,7 @@ void CFrame::OnKeyUp(wxKeyEvent& event)
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void CFrame::OnMouse(wxMouseEvent& event)
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{
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#if defined(HAVE_X11) && HAVE_X11
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if(Core::GetState() != Core::CORE_UNINITIALIZED)
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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if(event.Dragging())
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X11Utils::SendMotionEvent(X11Utils::XDisplayFromHandle(GetHandle()),
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