mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 16:49:58 -06:00
Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make a variable framerate game faster (e.g. Spyro or The Last Story), or to make a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
This commit is contained in:
@ -554,6 +554,8 @@ bool NetPlayServer::StartGame()
|
||||
spac << m_settings.m_DSPEnableJIT;
|
||||
spac << m_settings.m_DSPHLE;
|
||||
spac << m_settings.m_WriteToMemcard;
|
||||
spac << m_settings.m_OCEnable;
|
||||
spac << m_settings.m_OCFactor;
|
||||
spac << m_settings.m_EXIDevice[0];
|
||||
spac << m_settings.m_EXIDevice[1];
|
||||
|
||||
|
Reference in New Issue
Block a user