mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
EXPERIMENTAL
Removed X event loops from GCPad and Wiimote plugins, and implemented an asynchronous check for keyboard and mouse buttons. Also added an X event loop in core that handles events while the emulator is paused. Prevents unexpected behavior from events that occur while the emulator is paused. Now there is only one event loop running at a time (besides those hidden in SDL). I will revert this commit if other devs are unhappy with it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5048 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -29,6 +29,11 @@
|
||||
#include "MathUtil.h"
|
||||
#include "MemoryUtil.h"
|
||||
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
#endif
|
||||
|
||||
#include "Console.h"
|
||||
#include "Core.h"
|
||||
#include "CPUDetect.h"
|
||||
@ -92,6 +97,9 @@ bool g_bStopping = false;
|
||||
bool g_bHwInit = false;
|
||||
bool g_bRealWiimote = false;
|
||||
HWND g_pWindowHandle = NULL;
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
void *g_pXWindow = NULL;
|
||||
#endif
|
||||
Common::Thread* g_EmuThread = NULL;
|
||||
|
||||
SCoreStartupParameter g_CoreStartupParameter;
|
||||
@ -234,7 +242,45 @@ void Stop() // - Hammertime!
|
||||
g_EmuThread = 0;
|
||||
}
|
||||
|
||||
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
void ProcessXEvents(void)
|
||||
{
|
||||
if (GetState() == CORE_PAUSE)
|
||||
{
|
||||
Display *dpy = (Display *)g_pWindowHandle;
|
||||
XEvent event;
|
||||
KeySym key;
|
||||
int num_events;
|
||||
for (num_events = XPending(dpy);num_events > 0;num_events--)
|
||||
{
|
||||
XNextEvent(dpy, &event);
|
||||
switch(event.type) {
|
||||
case KeyRelease:
|
||||
key = XLookupKeysym((XKeyEvent*)&event, 0);
|
||||
if(key == XK_F4 && ((event.xkey.state & Mod1Mask) == Mod1Mask))
|
||||
Host_Message(WM_USER_STOP);
|
||||
break;
|
||||
case ClientMessage:
|
||||
if ((ulong) event.xclient.data.l[0] == XInternAtom(dpy, "WM_DELETE_WINDOW", False))
|
||||
Host_Message(WM_USER_STOP);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
THREAD_RETURN XEventThread(void *pArg)
|
||||
{
|
||||
while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
|
||||
{
|
||||
ProcessXEvents();
|
||||
Common::SleepCurrentThread(200);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Create the CPU thread. which would be a CPU + Video thread in Single Core mode.
|
||||
|
||||
@ -330,6 +376,9 @@ THREAD_RETURN EmuThread(void *pArg)
|
||||
|
||||
// Under linux, this is an X11 Display, not a HWND!
|
||||
g_pWindowHandle = (HWND)VideoInitialize.pWindowHandle;
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
g_pXWindow = (Window *)VideoInitialize.pXWindow;
|
||||
#endif
|
||||
Callback_PeekMessages = VideoInitialize.pPeekMessages;
|
||||
g_pUpdateFPSDisplay = VideoInitialize.pUpdateFPSDisplay;
|
||||
|
||||
@ -352,6 +401,7 @@ THREAD_RETURN EmuThread(void *pArg)
|
||||
|
||||
Plugins.GetDSP()->Initialize((void *)&dspInit);
|
||||
|
||||
// Load and init GCPadPlugin
|
||||
SPADInitialize PADInitialize;
|
||||
PADInitialize.hWnd = g_pWindowHandle;
|
||||
PADInitialize.pLog = Callback_PADLog;
|
||||
@ -364,6 +414,9 @@ THREAD_RETURN EmuThread(void *pArg)
|
||||
{
|
||||
SWiimoteInitialize WiimoteInitialize;
|
||||
WiimoteInitialize.hWnd = g_pWindowHandle;
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
WiimoteInitialize.pXWindow = g_pXWindow;
|
||||
#endif
|
||||
WiimoteInitialize.ISOId = Ascii2Hex(_CoreParameter.m_strUniqueID);
|
||||
WiimoteInitialize.pLog = Callback_WiimoteLog;
|
||||
WiimoteInitialize.pWiimoteInput = Callback_WiimoteInput;
|
||||
@ -392,6 +445,9 @@ THREAD_RETURN EmuThread(void *pArg)
|
||||
|
||||
// Spawn the CPU thread
|
||||
Common::Thread *cpuThread = NULL;
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Common::Thread *xEventThread = NULL;
|
||||
#endif
|
||||
|
||||
// ENTER THE VIDEO THREAD LOOP
|
||||
if (_CoreParameter.bCPUThread)
|
||||
@ -401,6 +457,9 @@ THREAD_RETURN EmuThread(void *pArg)
|
||||
|
||||
Plugins.GetVideo()->Video_Prepare(); // wglMakeCurrent
|
||||
cpuThread = new Common::Thread(CpuThread, pArg);
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
xEventThread = new Common::Thread(XEventThread, pArg);
|
||||
#endif
|
||||
Common::SetCurrentThreadName("Video thread");
|
||||
|
||||
if (g_pUpdateFPSDisplay != NULL)
|
||||
@ -435,6 +494,9 @@ THREAD_RETURN EmuThread(void *pArg)
|
||||
{
|
||||
if (Callback_PeekMessages)
|
||||
Callback_PeekMessages();
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
ProcessXEvents();
|
||||
#endif
|
||||
Common::SleepCurrentThread(20);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user