Refactor and prepare the OpenCL texture decoder for decoding textures to RGBA format required by DX11.

Fix the decoder codepath when OpenCL is enabled and the DX11 plugin is used.
Added the DX11 plugin to the Dolphin project dependencies.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5764 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Orphis
2010-06-22 00:52:17 +00:00
parent 1198ae1c97
commit c2e32371f6
4 changed files with 81 additions and 110 deletions

View File

@ -23,6 +23,6 @@
void TexDecoder_OpenCL_Initialize();
void TexDecoder_OpenCL_Shutdown();
PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt, bool rgba);
#endif