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CLRun is now used everywhere but OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6532 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -323,7 +323,6 @@ endif(NOT GLEW_FOUND)
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if(NOT (${CMAKE_SYSTEM_NAME} MATCHES "Darwin"))
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include_directories(Externals/CLRun/include)
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add_subdirectory(Externals/CLRun)
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add_definitions(-DUSE_CLRUN)
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endif()
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option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
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@ -21,7 +21,7 @@
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#include "Common.h"
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#include "Timer.h"
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#if defined(_WIN32) || defined(USE_CLRUN)
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#ifndef __APPLE__
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#include "clrun.h"
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#endif
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@ -46,14 +46,15 @@ bool Initialize()
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return false;
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int err; // error code returned from api calls
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#if defined(_WIN32) || defined(USE_CLRUN)
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#ifdef __APPLE__
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// If OpenCL is weakly linked and not found, its symbols will be NULL
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if (clGetPlatformIDs == NULL)
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return false;
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#else
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clrInit();
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if(!clrHasOpenCL())
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return false;
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#endif
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// If OpenCL is weakly linked and not found, its symbols will be NULL
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if (clGetPlatformIDs == NULL)
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return false;
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// Connect to a compute device
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cl_uint numPlatforms;
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@ -20,9 +20,8 @@
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#include "Common.h"
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// OpenCL on Windows is linked through the CLRun library
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// It provides the headers and all the imports
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#if defined(_WIN32) || defined(USE_CLRUN)
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// The CLRun library provides the headers and all the imports
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#ifndef __APPLE__
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#define HAVE_OPENCL 1
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#endif
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