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Options: merge SCoreStartupParameter into SConfig
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@ -94,7 +94,7 @@ void SWBPWritten(int address, int newvalue)
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u32 addr = bpmem.tmem_config.tlut_src << 5;
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// The GameCube ignores the upper bits of this address. Some games (WW, MKDD) set them.
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if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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if (!SConfig::GetInstance().bWii)
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addr = addr & 0x01FFFFFF;
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Memory::CopyFromEmu(texMem + tlutTMemAddr, addr, tlutXferCount);
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