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Refactor to remove virtual from RenderXFBToScreen
Slightly simplifies the upcoming refactor
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@ -135,9 +135,6 @@ public:
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void Flush() override;
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void WaitForGPUIdle() override;
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void RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
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const AbstractTexture* source_texture,
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const MathUtil::Rectangle<int>& source_rc) override;
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void OnConfigChanged(u32 bits) override;
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void ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
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@ -165,6 +162,10 @@ public:
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protected:
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std::unique_ptr<BoundingBox> CreateBoundingBox() const override;
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virtual void SelectLeftBuffer() override;
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virtual void SelectRightBuffer() override;
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virtual void SelectMainBuffer() override;
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private:
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void CheckForSurfaceChange();
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void CheckForSurfaceResize();
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