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InputCommon/WiimoteController: Add inputs that report the raw IR objects seen by the Wiimote.
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@ -126,7 +126,7 @@ private:
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{
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static u32 GetDesiredIRSensitivity();
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void ProcessData(const std::array<WiimoteEmu::IRBasic, 2>&);
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void ProcessData(const DataReportManipulator& manipulator);
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bool IsFullyConfigured() const;
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u32 current_sensitivity = u32(-1);
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@ -139,6 +139,9 @@ private:
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float distance = 0;
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bool is_hidden = true;
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std::array<Common::Vec2, 4> raw_ir_object_position;
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std::array<float, 4> raw_ir_object_size;
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};
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class ReportHandler
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