VideoCommon: add helper functions to handle generating custom lighting code for a custom pixel shader

This commit is contained in:
iwubcode
2022-11-11 20:20:04 -06:00
parent 0da5cf60a8
commit c3a370839a
2 changed files with 181 additions and 0 deletions

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@ -47,3 +47,7 @@ constexpr char s_lighting_struct[] = "struct Light {\n"
void GenerateLightingShaderCode(ShaderCode& object, const LightingUidData& uid_data,
std::string_view in_color_name, std::string_view dest);
void GetLightingShaderUid(LightingUidData& uid_data);
void GenerateCustomLightingHeaderDetails(ShaderCode* out, u32 enablelighting, u32 light_mask);
void GenerateCustomLightingImplementation(ShaderCode* out, const LightingUidData& uid_data,
std::string_view in_color_name);