NewGCPad: Sliders should be functional on DirectInput, also Axes renamed. XInput devices won't have their limited DirectInput counterparts listed. Minor cleanup, warning removal.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5260 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-04-01 04:33:07 +00:00
parent 4e1719e98b
commit c3df2e93d7
11 changed files with 195 additions and 71 deletions

View File

@ -9,6 +9,112 @@ namespace ciface
namespace DirectInput
{
#ifdef NO_DUPLICATE_DINPUT_XINPUT
//-----------------------------------------------------------------------------
// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
// faster than checking all the devices for each DirectInput device, like MSDN says to do
//-----------------------------------------------------------------------------
void GetXInputGUIDS( std::vector<DWORD>& guids )
{
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
IWbemLocator* pIWbemLocator = NULL;
IEnumWbemClassObject* pEnumDevices = NULL;
IWbemClassObject* pDevices[20] = {0};
IWbemServices* pIWbemServices = NULL;
BSTR bstrNamespace = NULL;
BSTR bstrDeviceID = NULL;
BSTR bstrClassName = NULL;
DWORD uReturned = 0;
VARIANT var;
HRESULT hr;
// CoInit if needed
hr = CoInitialize(NULL);
bool bCleanupCOM = SUCCEEDED(hr);
// Create WMI
hr = CoCreateInstance( __uuidof(WbemLocator),
NULL,
CLSCTX_INPROC_SERVER,
__uuidof(IWbemLocator),
(LPVOID*) &pIWbemLocator);
if( FAILED(hr) || pIWbemLocator == NULL )
goto LCleanup;
bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup;
bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup;
// Connect to WMI
hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices );
if( FAILED(hr) || pIWbemServices == NULL )
goto LCleanup;
// Switch security level to IMPERSONATE.
CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices );
if( FAILED(hr) || pEnumDevices == NULL )
goto LCleanup;
// Loop over all devices
while( true )
{
// Get 20 at a time
hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned );
if( FAILED(hr) || uReturned == 0 )
break;
for( UINT iDevice=0; iDevice<uReturned; ++iDevice )
{
// For each device, get its device ID
hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL );
if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
{
// Check if the device ID contains "IG_". If it does, then it's an XInput device
// This information can not be found from DirectInput
if( wcsstr( var.bstrVal, L"IG_" ) )
{
// If it does, then get the VID/PID from var.bstrVal
DWORD dwPid = 0, dwVid = 0;
WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" );
if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 )
dwVid = 0;
WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" );
if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 )
dwPid = 0;
// Compare the VID/PID to the DInput device
DWORD dwVidPid = MAKELONG( dwVid, dwPid );
guids.push_back( dwVidPid );
//bIsXinputDevice = true;
}
}
SAFE_RELEASE( pDevices[iDevice] );
}
}
LCleanup:
if(bstrNamespace)
SysFreeString(bstrNamespace);
if(bstrDeviceID)
SysFreeString(bstrDeviceID);
if(bstrClassName)
SysFreeString(bstrClassName);
for( UINT iDevice=0; iDevice<20; iDevice++ )
SAFE_RELEASE( pDevices[iDevice] );
SAFE_RELEASE( pEnumDevices );
SAFE_RELEASE( pIWbemLocator );
SAFE_RELEASE( pIWbemServices );
if( bCleanupCOM )
CoUninitialize();
}
#endif
std::string TStringToString( const std::basic_string<TCHAR>& in )
{
const int size = WideCharToMultiByte( CP_UTF8, 0, in.data(), int(in.length()), NULL, 0, NULL, NULL );
@ -52,10 +158,20 @@ void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::D
// multiple joysticks with the same name shall get unique ids starting at 0
std::map< std::basic_string<TCHAR>, ZeroedInt > name_counts;
#ifdef NO_DUPLICATE_DINPUT_XINPUT
std::vector<DWORD> xinput_guids;
GetXInputGUIDS( xinput_guids );
#endif
std::vector<DIDEVICEINSTANCE>::iterator i = joysticks.begin(),
e = joysticks.end();
for ( ; i!=e; ++i )
{
#ifdef NO_DUPLICATE_DINPUT_XINPUT
// skip XInput Devices
if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
continue;
#endif
// TODO: this has potential to mess up on createdev or setdatafmt failure
LPDIRECTINPUTDEVICE8 js_device;
if ( DI_OK == idi8->CreateDevice( i->guidInstance, &js_device, NULL ) )
@ -113,17 +229,22 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
for ( unsigned int d = 0; d<4; ++d )
inputs.push_back( new Hat( i, d ) );
}
// axes / only the first 6 currently
// get up to 6 axes and 2 sliders
std::vector<DIDEVICEOBJECTINSTANCE> axes;
unsigned int cur_slider = 0;
m_device->EnumObjects( DIEnumDeviceObjectsCallback, (LPVOID)&axes, DIDFT_AXIS );
for( unsigned int i = 0; i<axes.size() && i<6; ++i )
// going in reverse leaves the list more organized in the end for me :/
std::vector<DIDEVICEOBJECTINSTANCE>::const_reverse_iterator i = axes.rbegin(),
e = axes.rend();
for( ; i!=e; ++i )
{
DIPROPRANGE range;
ZeroMemory( &range, sizeof(range ) );
range.diph.dwSize = sizeof(range);
range.diph.dwHeaderSize = sizeof(range.diph);
range.diph.dwHow = DIPH_BYID;
range.diph.dwObj = axes[i].dwType;
range.diph.dwObj = i->dwType;
// try to set some nice power of 2 values (8192)
range.lMin = -(1<<13);
range.lMax = (1<<13);
@ -132,13 +253,35 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
// so i getproperty right afterward incase it didn't set :P
if ( DI_OK == m_device->GetProperty( DIPROP_RANGE, &range.diph ) )
{
const LONG base = (range.lMin + range.lMax) / 2;
// each axis gets a negative and a positive input instance associated with it
inputs.push_back( new Axis( i, base, range.lMin-base ) );
inputs.push_back( new Axis( i, base, range.lMax-base ) );
int offset = -1;
const GUID type = i->guidType;
// figure out which axis this is
if ( type == GUID_XAxis )
offset = 0;
else if ( type == GUID_YAxis )
offset = 1;
else if ( type == GUID_ZAxis )
offset = 2;
else if ( type == GUID_RxAxis )
offset = 3;
else if ( type == GUID_RyAxis )
offset = 4;
else if ( type == GUID_RzAxis )
offset = 5;
else if ( type == GUID_Slider )
if ( cur_slider < 2 )
offset = 6 + cur_slider++;
if ( offset >= 0 )
{
const LONG base = (range.lMin + range.lMax) / 2;
// each axis gets a negative and a positive input instance associated with it
inputs.push_back( new Axis( offset, base, range.lMin-base ) );
inputs.push_back( new Axis( offset, base, range.lMax-base ) );
}
}
}
// do people need sliders? maybe later
// get supported ff effects
std::vector<DIDEVICEOBJECTINSTANCE> objects;
@ -255,7 +398,7 @@ bool Joystick::UpdateOutput()
{
i->changed = false;
DICONSTANTFORCE cf;
cf.lMagnitude = 10000 * i->magnitude;
cf.lMagnitude = LONG(10000 * i->magnitude);
if ( cf.lMagnitude )
{
@ -290,7 +433,18 @@ std::string Joystick::Button::GetName() const
std::string Joystick::Axis::GetName() const
{
std::ostringstream ss;
ss << "Axis " << m_index << ( m_range>0 ? '+' : '-' );
// axis
if ( m_index < 6 )
{
ss << "Axis " << "XYZ"[m_index%3];
if ( m_index > 2 )
ss << 'r';
}
// slider
else
ss << "Slider " << m_index-6;
ss << ( m_range>0 ? '+' : '-' );
return ss.str();
}