Clean up Wiimote* code (comments, casts, variable names)

This commit is contained in:
spycrab
2017-05-06 12:44:56 +02:00
parent 8028564a07
commit c3f435287e
14 changed files with 91 additions and 178 deletions

View File

@ -74,9 +74,9 @@ ControllerEmu::ControlGroup* GetGuitarGroup(int number, WiimoteEmu::GuitarGroup
ControllerEmu::ControlGroup* GetDrumsGroup(int number, WiimoteEmu::DrumsGroup group);
ControllerEmu::ControlGroup* GetTurntableGroup(int number, WiimoteEmu::TurntableGroup group);
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void Update(int _number, bool _connected);
void ControlChannel(int number, u16 channel_id, const void* data, u32 size);
void InterruptChannel(int number, u16 channel_id, const void* data, u32 size);
void Update(int number, bool connected);
}
namespace WiimoteReal