DiscIO: Use std::optional in Volume and Blob

This commit is contained in:
JosJuice
2017-06-04 10:33:14 +02:00
parent e23cfc2965
commit c3fa0d6edf
23 changed files with 232 additions and 237 deletions

View File

@ -6,6 +6,7 @@
#include <algorithm>
#include <iterator>
#include <optional>
#include <string>
#include <utility>
#include <vector>
@ -36,6 +37,12 @@
namespace
{
template <typename T>
wxString OptionalToString(std::optional<T> value)
{
return value ? StrToWxStr(std::to_string(*value)) : wxString();
}
wxArrayString GetLanguageChoiceStrings(const std::vector<DiscIO::Language>& languages)
{
wxArrayString available_languages;
@ -177,7 +184,7 @@ void InfoPanel::LoadISODetails()
m_game_id->SetValue(StrToWxStr(m_opened_iso->GetGameID()));
m_country->SetValue(GetCountryName(m_opened_iso->GetCountry()));
m_maker_id->SetValue("0x" + StrToWxStr(m_opened_iso->GetMakerID()));
m_revision->SetValue(StrToWxStr(std::to_string(m_opened_iso->GetRevision())));
m_revision->SetValue(OptionalToString(m_opened_iso->GetRevision()));
m_date->SetValue(StrToWxStr(m_opened_iso->GetApploaderDate()));
if (m_ios_version)
{