Add wiimote tas input.

This commit is contained in:
Rachel Bryk
2014-09-14 23:42:32 -04:00
parent 0d768bd55e
commit c41b31d3ff
11 changed files with 691 additions and 998 deletions

View File

@ -23,6 +23,7 @@
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "DolphinWX/Globals.h"
#include "InputCommon/GCPadStatus.h"
@ -98,7 +99,7 @@ public:
CCodeWindow* g_pCodeWindow;
NetPlaySetupDiag* g_NetPlaySetupDiag;
wxCheatsWindow* g_CheatsWindow;
TASInputDlg* g_TASInputDlg[4];
TASInputDlg* g_TASInputDlg[8];
void InitBitmaps();
void DoPause();
@ -346,6 +347,7 @@ void OnAfterLoadCallback();
void OnStoppedCallback();
// For TASInputDlg
void TASManipFunction(GCPadStatus* PadStatus, int controllerID);
void GCTASManipFunction(GCPadStatus* PadStatus, int controllerID);
void WiiTASManipFunction(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID);
bool TASInputHasFocus();
extern int g_saveSlot;