Add wiimote tas input.

This commit is contained in:
Rachel Bryk
2014-09-14 23:42:32 -04:00
parent 0d768bd55e
commit c41b31d3ff
11 changed files with 691 additions and 998 deletions

View File

@ -9,12 +9,14 @@
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/string.h>
#include <wx/toplevel.h>
#include <wx/translation.h>
#include <wx/windowid.h>
#include "Common/CommonTypes.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/GCPadStatus.h"
class wxCheckBox;
@ -27,72 +29,89 @@ class TASInputDlg : public wxDialog
{
public:
TASInputDlg(wxWindow* parent,
wxWindowID id = 1,
const wxString& title = _("TAS Input"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP);
wxWindowID id = 1,
const wxString& title = _("TAS Input"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP);
void OnCloseWindow(wxCloseEvent& event);
void UpdateFromSliders(wxCommandEvent& event);
void UpdateFromText(wxCommandEvent& event);
void OnMouseDownL(wxMouseEvent& event);
void OnMouseUpR(wxMouseEvent& event);
void OnRightClickSlider(wxMouseEvent& event);
void ResetValues();
void GetValues(GCPadStatus* PadStatus, int controllerID);
void GetValues(GCPadStatus* PadStatus);
void GetValues(u8* data, WiimoteEmu::ReportFeatures rptf);
void SetTurbo(wxMouseEvent& event);
void SetTurboFalse(wxMouseEvent& event);
void SetTurboState(wxCheckBox* CheckBox, bool* TurboOn);
void ButtonTurbo();
void GetKeyBoardInput(GCPadStatus* PadStatus);
void GetKeyBoardInput(u8* data, WiimoteEmu::ReportFeatures rptf);
bool TextBoxHasFocus();
void SetLandRTriggers();
bool TASHasFocus();
void CreateGCLayout();
void CreateWiiLayout();
wxBitmap CreateStickBitmap(int x, int y);
void SetWiiButtons(wm_core* butt);
void GetIRData(u8* const data, u8 mode, bool use_accel);
private:
u8 mainX, mainY, cX, cY, lTrig, rTrig;
const int ID_C_STICK = 1001;
const int ID_MAIN_STICK = 1002;
int eleID = 1003;
enum
struct Control
{
ID_MAIN_X_SLIDER = 1000,
ID_MAIN_X_TEXT,
ID_MAIN_Y_SLIDER,
ID_MAIN_Y_TEXT,
ID_C_X_SLIDER,
ID_C_X_TEXT,
ID_C_Y_SLIDER,
ID_C_Y_TEXT,
ID_L_SLIDER,
ID_L_TEXT,
ID_R_SLIDER,
ID_R_TEXT,
ID_CLOSE,
ID_UP,
ID_DOWN,
ID_LEFT,
ID_RIGHT,
ID_A,
ID_B,
ID_X,
ID_Y,
ID_Z,
ID_L,
ID_R,
ID_START,
ID_MAIN_STICK,
ID_C_STICK,
wxTextCtrl* Text;
wxSlider* Slider;
int value = -1;
int Text_ID;
int Slider_ID;
u32 range;
u32 defaultValue = 128;
bool SetByKeyboard = false;
};
wxSlider *wx_mainX_s, *wx_mainY_s, *wx_cX_s, *wx_cY_s, *wx_l_s, *wx_r_s;
wxCheckBox *wx_up_button, *wx_down_button, *wx_left_button, *wx_right_button, *wx_a_button, *wx_b_button, *wx_x_button, *wx_y_button, *wx_l_button, *wx_r_button, *wx_z_button, *wx_start_button;
wxTextCtrl *wx_mainX_t, *wx_mainY_t, *wx_cX_t, *wx_cY_t, *wx_l_t, *wx_r_t;
wxMemoryDC dc_main, dc_c;
wxStaticBitmap *static_bitmap_main, *static_bitmap_c;
wxBitmap bitmap;
bool A_turbo,B_turbo, X_turbo, Y_turbo, Z_turbo, L_turbo, R_turbo, START_turbo,DL_turbo,DR_turbo,DD_turbo,DU_turbo;
bool A_cont,B_cont, X_cont, Y_cont, Z_cont, L_cont, L_button_cont, R_cont, R_button_cont, START_cont,DL_cont,DR_cont,DD_cont,DU_cont,mstickx,msticky,cstickx,csticky;
int xaxis,yaxis,c_xaxis,c_yaxis,update,update_axis;
struct Button
{
wxCheckBox* Checkbox;
bool SetByKeyboard = false;
bool TurboOn = false;
int ID;
};
struct Stick
{
wxStaticBitmap* bitmap;
Control xCont;
Control yCont;
};
void SetStickValue(bool* ActivatedByKeyboard, int* AmountPressed, wxTextCtrl* Textbox, int CurrentValue, int center = 128);
void SetButtonValue(Button* button, bool CurrentState);
void SetSliderValue(Control* control, int CurrentValue, int defaultValue = 128);
Stick CreateStick(int id_stick);
wxStaticBoxSizer* CreateStickLayout(Stick* tempStick, std::string title);
Button CreateButton(const std::string& name);
Control CreateControl(long style, int width, int height, u32 range = 255);
Control lCont, rCont, xCont, yCont, zCont;
Button A, B, X, Y, Z, L, R, C, START, PLUS, MINUS, ONE, TWO, HOME, dpad_up, dpad_down, dpad_left, dpad_right;
Stick MainStick, CStick;
Button* Buttons[14];
Control* Controls[10];
static const int GCPadButtonsBitmask[12];
static const int WiiButtonsBitmask[13];
bool hasLayout = false;
bool isWii = false;
wxGridSizer* const buttons_dpad = new wxGridSizer(3);
DECLARE_EVENT_TABLE();
};