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Qt: Improve spacing
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@ -13,6 +13,7 @@
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#include "DolphinQt2/Config/InfoWidget.h"
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#include "DolphinQt2/Config/PatchesWidget.h"
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#include "DolphinQt2/Config/PropertiesDialog.h"
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#include "DolphinQt2/QtUtils/WrapInScrollArea.h"
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#include "UICommon/GameFile.h"
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PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& game)
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@ -37,11 +38,11 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& ga
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connect(ar, &ARCodeWidget::OpenGeneralSettings, this, &PropertiesDialog::OpenGeneralSettings);
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tab_widget->addTab(game_config, tr("Game Config"));
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tab_widget->addTab(patches, tr("Patches"));
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tab_widget->addTab(ar, tr("AR Codes"));
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tab_widget->addTab(gecko, tr("Gecko Codes"));
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tab_widget->addTab(info, tr("Info"));
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tab_widget->addTab(GetWrappedWidget(game_config, this), tr("Game Config"));
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tab_widget->addTab(GetWrappedWidget(patches, this), tr("Patches"));
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tab_widget->addTab(GetWrappedWidget(ar, this), tr("AR Codes"));
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tab_widget->addTab(GetWrappedWidget(gecko, this), tr("Gecko Codes"));
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tab_widget->addTab(GetWrappedWidget(info, this), tr("Info"));
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if (DiscIO::IsDisc(game.GetPlatform()))
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{
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