DSPLLE: comments and logging clean up

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3693 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-07-06 18:15:01 +00:00
parent 45771c8614
commit c44dabfe8b
5 changed files with 73 additions and 81 deletions

View File

@ -106,12 +106,12 @@ u16 dsp_read_accelerator()
u16 val;
// let's do the "hardware" decode
// DSP_FORMAT is interesting - the Zelda ucode seems to indicate that the bottom
// two bits specify the "read size" and the address multiplier.
// The bits above that may be things like sign extention and do/do not use ADPCM.
// It also remains to be figured out whether there's a difference between the usual
// accelerator "read address" and 0xd3.
// let's do the "hardware" decode DSP_FORMAT is interesting - the Zelda
// ucode seems to indicate that the bottom two bits specify the "read size"
// and the address multiplier. The bits above that may be things like sign
// extention and do/do not use ADPCM. It also remains to be figured out
// whether there's a difference between the usual accelerator "read
// address" and 0xd3.
switch (gdsp_ifx_regs[DSP_FORMAT])
{
case 0x00: // ADPCM audio
@ -146,9 +146,9 @@ u16 dsp_read_accelerator()
DSPCore_SetException(EXP_4);
DSPCore_SetException(EXP_ACCOV);
// Somehow, YN1 and YN2 must be initialized with their "loop" values, so yeah,
// it seems likely that we should raise an exception to let the DSP program do that,
// at least if DSP_FORMAT == 0x0A.
// Somehow, YN1 and YN2 must be initialized with their "loop" values,
// so yeah, it seems likely that we should raise an exception to let
// the DSP program do that, at least if DSP_FORMAT == 0x0A.
}
gdsp_ifx_regs[DSP_ACCAH] = Address >> 16;

View File

@ -153,51 +153,59 @@ void DSPCore_SetException(u8 level)
g_dsp.exceptions |= 1 << level;
}
// Comming from the CPU
void DSPCore_CheckExternalInterrupt()
{
// check if there is an external interrupt
if (g_dsp.cr & CR_EXTERNAL_INT && !g_dsp.exception_in_progress_hack)
{
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "trying External interupt fired");
NOTICE_LOG(DSPLLE, "Firing external interrupt");
#endif
if (dsp_SR_is_flag_set(SR_EXT_INT_ENABLE))
{
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "External interupt fired");
#endif
// level 7 is the interrupt exception
// Signal the SPU about new mail
DSPCore_SetException(EXP_INT);
g_dsp.cr &= ~CR_EXTERNAL_INT;
} else {
#ifdef DEBUG_EXP
ERROR_LOG(DSPLLE, "External interupt firing failed");
#endif
}
}
}
void DSPCore_CheckExceptions()
{
// it's unclear what to do when there are two exceptions are the same time
// but for sure they should not be called together therefore the
// g_dsp.exception_in_progress_hack
if (g_dsp.exceptions != 0 && !g_dsp.exception_in_progress_hack) {
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "trying exception %d fired", g_dsp.exceptions);
NOTICE_LOG(DSPLLE, "Firing exception %d", g_dsp.exceptions);
#endif
// check exceptions
// check exceptions should it be 0..7 or 7..0?
for (int i = 0; i < 8; i++) {
// Seems 7 must pass or zelda dies
// Seems exp int is not masked by sr_int_enable
if (dsp_SR_is_flag_set(SR_INT_ENABLE) || i == EXP_INT) {
if (g_dsp.exceptions & (1 << i)) {
_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "assert while exception");
// store pc and sr until RTI
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
dsp_reg_store_stack(DSP_STACK_D, g_dsp.r[DSP_REG_SR]);
g_dsp.pc = i * 2;
g_dsp.pc = i * 2;
g_dsp.exceptions &= ~(1 << i);
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "exception %d fired");
#endif
g_dsp.exception_in_progress_hack = true;
break;
}
} else {
#ifdef DEBUG_EXP
ERROR_LOG(DSPLLE, "Firing exception %d failed");
#endif
}
}
}

View File

@ -90,14 +90,9 @@ void gdsp_mbox_write_l(u8 mbx, u16 val)
#ifdef DEBUG_EXP
if (mbx == GDSP_MBOX_DSP)
{
NOTICE_LOG(DSPLLE, " - DSP writes mail to mbx low %i: 0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
//DSPHost_InterruptRequest();
//DSPCore_SetException(EXP_INT);
NOTICE_LOG(DSPLLE, "DSP(WM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
} else {
NOTICE_LOG(DSPLLE, " - CPU writes mail to mbx low %i: 0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_CPU), g_dsp.pc);
// DSPHost_InterruptRequest();
// DSPCore_SetException(EXP_INT);
NOTICE_LOG(DSPLLE, "CPU(WM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
}
#endif
}
@ -124,13 +119,9 @@ u16 gdsp_mbox_read_l(u8 mbx)
#ifdef DEBUG_EXP
if (mbx == GDSP_MBOX_DSP)
{
NOTICE_LOG(DSPLLE, "- DSP reads mail from mbx %i: %08x (pc=0x%04x)", mbx, gdsp_mbox_peek(mbx), g_dsp.pc);
// DSPCore_SetException(EXP_INT);
// DSPHost_InterruptRequest();
NOTICE_LOG(DSPLLE, "DSP(RM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
} else {
NOTICE_LOG(DSPLLE, "- CPU reads mail from mbx %i: %08x (pc=0x%04x)", mbx, gdsp_mbox_peek(mbx), g_dsp.pc);
// DSPCore_SetException(EXP_INT);
// DSPHost_InterruptRequest();
NOTICE_LOG(DSPLLE, "CPU(RM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
}
#endif

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@ -80,6 +80,7 @@ void HandleLoop()
const u16 rCallAddress = g_dsp.r[DSP_REG_ST0];
const u16 rLoopAddress = g_dsp.r[DSP_REG_ST2];
if (g_dsp.pc == (rLoopAddress + opSize[rLoopAddress]))
{
rLoopCounter--;
@ -148,7 +149,8 @@ void Run()
// This one has basic idle skipping, and checks breakpoints.
int RunCyclesDebug(int cycles)
{
// First, let's run a few cycles with no idle skipping so that things can progress a bit.
// First, let's run a few cycles with no idle skipping so that things can
// progress a bit.
for (int i = 0; i < 8; i++)
{
if (g_dsp.cr & CR_HALT)
@ -231,7 +233,8 @@ int RunCycles(int cycles)
cycles--;
}
// Next, let's run a few cycles with idle skipping, so that we can skip idle loops.
// Next, let's run a few cycles with idle skipping, so that we can skip
// idle loops.
for (int i = 0; i < 8; i++)
{
if (g_dsp.cr & CR_HALT)
@ -242,8 +245,9 @@ int RunCycles(int cycles)
cycles--;
}
// Now, run the rest of the block without idle skipping. It might trip into a
// idle loop and if so we waste some time here. Might be beneficial to slice even further.
// Now, run the rest of the block without idle skipping. It might trip into
// a idle loop and if so we waste some time here. Might be beneficial to
// slice even further.
while (cycles > 0)
{
Step();