Merge pull request #6743 from stenzek/faster-disabled-copy-filter

TextureConversionShader: Don't sample from adjacent rows when not needed
This commit is contained in:
Markus Wick
2018-05-17 10:45:50 +02:00
committed by GitHub
8 changed files with 74 additions and 35 deletions

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@ -240,7 +240,8 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy,
}
auto uid = TextureConversionShaderGen::GetShaderUid(dst_format, is_depth_copy, is_intensity,
scale_by_half);
scale_by_half,
NeedsCopyFilterInShader(filter_coefficients));
ID3D11PixelShader* pixel_shader = GetEFBToTexPixelShader(uid);
if (!pixel_shader)
return;