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Remove unused ControllerEmu::BackgroundInputSetting
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@ -1,26 +0,0 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerEmu/Setting/BackgroundInputSetting.h"
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#include "Core/ConfigManager.h"
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#include "InputCommon/ControllerEmu/Setting/Setting.h"
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namespace ControllerEmu
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{
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BackgroundInputSetting::BackgroundInputSetting(const std::string& setting_name)
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: BooleanSetting(setting_name, false, SettingType::VIRTUAL)
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{
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}
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bool BackgroundInputSetting::GetValue() const
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{
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return SConfig::GetInstance().m_BackgroundInput;
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}
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void BackgroundInputSetting::SetValue(bool value)
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{
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m_value = value;
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SConfig::GetInstance().m_BackgroundInput = value;
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}
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} // namespace ControllerEmu
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@ -1,20 +0,0 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
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namespace ControllerEmu
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{
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class BackgroundInputSetting : public BooleanSetting
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{
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public:
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BackgroundInputSetting(const std::string& setting_name);
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bool GetValue() const override;
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void SetValue(bool value) override;
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};
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} // namespace ControllerEmu
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