Added Wii disc speed emulation

Added disc access time emulation
Enabled the disc transfer speed by default
Changed the system timing back to the pre-r6090 default (thanks to tsilibourditsas for testing)
Changed the game property to "Speed up disc transfer rate".  Leave this disabled for the most compatible setting.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6284 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau
2010-10-15 21:46:51 +00:00
parent 8e6a866a5b
commit c4c56d3146
9 changed files with 33 additions and 29 deletions

View File

@ -301,8 +301,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
TLBHack->SetToolTip(wxT("Fast version of the MMU. Does not work for every game."));
AlternateRFI = new wxCheckBox(m_GameConfig, ID_RFI, _("Alternate RFI"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
AlternateRFI->SetToolTip(wxT("If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game."));
EmulateDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Emulate Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EmulateDiscSpeed->SetToolTip(wxT("Emulate the speed of the disc drive. Needed for some games. (ON = Compatible, OFF = Fast)"));
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
FastDiscSpeed->SetToolTip(wxT("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
// Wii Console
@ -367,7 +367,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbCoreOverrides->Add(MMUBAT, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(AlternateRFI, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(EmulateDiscSpeed, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(FastDiscSpeed, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(BlockMerging, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
@ -853,10 +853,10 @@ void CISOProperties::LoadGameConfig()
else
AlternateRFI->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "EmulateDiscSpeed", &bTemp))
EmulateDiscSpeed->Set3StateValue((wxCheckBoxState)bTemp);
if (GameIni.Get("Core", "FastDiscSpeed", &bTemp))
FastDiscSpeed->Set3StateValue((wxCheckBoxState)bTemp);
else
EmulateDiscSpeed->Set3StateValue(wxCHK_UNDETERMINED);
FastDiscSpeed->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "BlockMerging", &bTemp))
BlockMerging->Set3StateValue((wxCheckBoxState)bTemp);
@ -969,10 +969,10 @@ bool CISOProperties::SaveGameConfig()
else
GameIni.Set("Core", "AlternateRFI", AlternateRFI->Get3StateValue());
if (EmulateDiscSpeed->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "EmulateDiscSpeed");
if (FastDiscSpeed->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "FastDiscSpeed");
else
GameIni.Set("Core", "EmulateDiscSpeed", EmulateDiscSpeed->Get3StateValue());
GameIni.Set("Core", "FastDiscSpeed", FastDiscSpeed->Get3StateValue());
if (BlockMerging->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "BlockMerging");