WX: Replace SetIcon with SetIcons(wxIconBundle)

Setting a single icon at a single resolution doesn't scale well,
Windows requires a 16x16 icon for the window and a 32x32/48x48 for
the taskbar. Providing all icons produces less pixellated results at
HiDPI.
This commit is contained in:
EmptyChaos
2016-10-03 07:19:56 +00:00
parent 27d295ec7e
commit c4f5ced37c
6 changed files with 55 additions and 8 deletions

View File

@ -43,11 +43,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
CreateGUI();
{
wxIcon icon;
icon.CopyFromBitmap(WxUtils::LoadScaledResourceBitmap("Dolphin", this));
SetIcon(icon);
}
SetIcons(WxUtils::GetDolphinIconBundle());
{
std::string temp;