TextureCache: Renaming some variables

OGL: Fix a possible bug at texture dumping
OGL: Add a TODO about a possible bug
This commit is contained in:
NeoBrainX
2011-12-26 17:35:27 +01:00
committed by NeoBrainX
parent 04a7e33f0b
commit c5008fe9de
8 changed files with 41 additions and 39 deletions

View File

@ -160,7 +160,7 @@ void VertexManager::vFlush()
if (tentry)
{
// 0s are probably for no manual wrapping needed.
PixelShaderManager::SetTexDims(i, tentry->realW, tentry->realH, 0, 0);
PixelShaderManager::SetTexDims(i, tentry->native_width, tentry->native_height, 0, 0);
if (g_ActiveConfig.iLog & CONF_SAVETEXTURES)
{