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Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
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@ -34,7 +34,6 @@
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struct AudioCommonConfig
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{
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bool m_EnableDTKMusic;
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bool m_EnableThrottle;
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bool m_EnableJIT;
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bool m_DumpAudio;
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int m_Volume;
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