Aniso filter setting working in GL, some code moving around, spelling fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-11-30 14:15:34 +00:00
parent 9ed23af1c2
commit c541f3c335
21 changed files with 1037 additions and 853 deletions

View File

@ -44,7 +44,7 @@ struct Config
// Enhancements
int iMultisampleMode;
bool bForceFiltering;
bool bForceMaxAniso;
int iMaxAnisotropy;
// Information
bool bShowFPS;
@ -63,7 +63,8 @@ struct Config
bool bDumpTextures;
// Hacks
bool bEBFToTextureDisable; bool bEBFToTextureDisableHotKey;
bool bEFBToTextureDisable;
bool bEFBToTextureDisableHotKey;
bool bProjectionHax1;
bool bProjectionHax2;