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Aniso filter setting working in GL, some code moving around, spelling fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -44,7 +44,7 @@ struct Config
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// Enhancements
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int iMultisampleMode;
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bool bForceFiltering;
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bool bForceMaxAniso;
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int iMaxAnisotropy;
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// Information
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bool bShowFPS;
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@ -63,7 +63,8 @@ struct Config
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bool bDumpTextures;
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// Hacks
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bool bEBFToTextureDisable; bool bEBFToTextureDisableHotKey;
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bool bEFBToTextureDisable;
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bool bEFBToTextureDisableHotKey;
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bool bProjectionHax1;
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bool bProjectionHax2;
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