Aniso filter setting working in GL, some code moving around, spelling fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-11-30 14:15:34 +00:00
parent 9ed23af1c2
commit c541f3c335
21 changed files with 1037 additions and 853 deletions

View File

@ -23,6 +23,7 @@
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/choice.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
@ -80,7 +81,8 @@ class ConfigDialog : public wxDialog
wxComboBox *m_WindowResolutionCB;
wxCheckBox *m_ForceFiltering; // advanced
wxCheckBox *m_ForceAnisotropy;
wxChoice *m_MaxAnisotropyCB;
wxArrayString arrayStringFor_MaxAnisotropyCB;
wxComboBox *m_AliasModeCB;
wxCheckBox *m_ShowFPS;
wxCheckBox *m_ShaderErrors;
@ -118,7 +120,7 @@ class ConfigDialog : public wxDialog
ID_WINDOWRESOLUTIONCB,
ID_FORCEFILTERING,
ID_FORCEANISOTROPY,
ID_MAXANISOTROPY,
ID_AATEXT,
ID_ALIASMODECB,