mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 17:19:44 -06:00
Run code through the advanced tool 'sed' to remove trailing whitespace.
This commit is contained in:
@ -196,7 +196,7 @@ void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
|
||||
void XFBSource::CopyEFB(float Gamma)
|
||||
{
|
||||
g_renderer->ResetAPIState(); // reset any game specific settings
|
||||
|
||||
|
||||
// Copy EFB data to XFB and restore render target again
|
||||
const D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, (float)texWidth, (float)texHeight);
|
||||
|
||||
@ -211,7 +211,7 @@ void XFBSource::CopyEFB(float Gamma)
|
||||
|
||||
D3D::context->OMSetRenderTargets(1, &FramebufferManager::GetEFBColorTexture()->GetRTV(),
|
||||
FramebufferManager::GetEFBDepthTexture()->GetDSV());
|
||||
|
||||
|
||||
g_renderer->RestoreAPIState();
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user