mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
Run code through the advanced tool 'sed' to remove trailing whitespace.
This commit is contained in:
@ -293,7 +293,7 @@ bool Renderer::CheckForResize()
|
||||
|
||||
// Sanity check
|
||||
if ((client_width != Renderer::GetBackbufferWidth() ||
|
||||
client_height != Renderer::GetBackbufferHeight()) &&
|
||||
client_height != Renderer::GetBackbufferHeight()) &&
|
||||
client_width >= 4 && client_height >= 4)
|
||||
{
|
||||
return true;
|
||||
@ -449,7 +449,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
|
||||
else if (bpmem.zcontrol.pixel_format == PIXELFMT_RGB565_Z16)
|
||||
{
|
||||
ret = RGBA8ToRGB565ToRGBA8(ret);
|
||||
}
|
||||
}
|
||||
if(bpmem.zcontrol.pixel_format != PIXELFMT_RGBA6_Z24)
|
||||
{
|
||||
ret |= 0xFF000000;
|
||||
@ -537,7 +537,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
|
||||
|
||||
// Update the view port for clearing the picture
|
||||
TargetRectangle targetRc = Renderer::ConvertEFBRectangle(rc);
|
||||
D3D11_VIEWPORT vp = CD3D11_VIEWPORT((float)targetRc.left, (float)targetRc.top, (float)targetRc.GetWidth(), (float)targetRc.GetHeight(), 0.f, 1.f);
|
||||
D3D11_VIEWPORT vp = CD3D11_VIEWPORT((float)targetRc.left, (float)targetRc.top, (float)targetRc.GetWidth(), (float)targetRc.GetHeight(), 0.f, 1.f);
|
||||
D3D::context->RSSetViewports(1, &vp);
|
||||
|
||||
// Color is passed in bgra mode so we need to convert it to rgba
|
||||
@ -794,7 +794,7 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& r
|
||||
{
|
||||
xfbSource = xfbSourceList[i];
|
||||
MathUtil::Rectangle<float> sourceRc;
|
||||
|
||||
|
||||
sourceRc.left = 0;
|
||||
sourceRc.top = 0;
|
||||
sourceRc.right = (float)xfbSource->texWidth;
|
||||
@ -1252,7 +1252,7 @@ void Renderer::SetLogicOpMode()
|
||||
D3D11_BLEND_INV_DEST_COLOR,//10
|
||||
D3D11_BLEND_ONE,//11
|
||||
D3D11_BLEND_INV_SRC_COLOR,//12
|
||||
D3D11_BLEND_INV_SRC_COLOR,//13
|
||||
D3D11_BLEND_INV_SRC_COLOR,//13
|
||||
D3D11_BLEND_INV_DEST_COLOR,//14
|
||||
D3D11_BLEND_ONE//15
|
||||
};
|
||||
@ -1271,7 +1271,7 @@ void Renderer::SetLogicOpMode()
|
||||
D3D11_BLEND_INV_DEST_COLOR,//10
|
||||
D3D11_BLEND_INV_DEST_COLOR,//11
|
||||
D3D11_BLEND_INV_SRC_COLOR,//12
|
||||
D3D11_BLEND_ONE,//13
|
||||
D3D11_BLEND_ONE,//13
|
||||
D3D11_BLEND_INV_SRC_COLOR,//14
|
||||
D3D11_BLEND_ONE//15
|
||||
};
|
||||
@ -1322,7 +1322,7 @@ void Renderer::SetSamplerState(int stage, int texindex)
|
||||
const FourTexUnits &tex = bpmem.tex[texindex];
|
||||
const TexMode0 &tm0 = tex.texMode0[stage];
|
||||
const TexMode1 &tm1 = tex.texMode1[stage];
|
||||
|
||||
|
||||
unsigned int mip = d3dMipFilters[tm0.min_filter & 3];
|
||||
|
||||
if (texindex) stage += 4;
|
||||
|
Reference in New Issue
Block a user