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Run code through the advanced tool 'sed' to remove trailing whitespace.
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@ -5,7 +5,7 @@
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// OpenGL Backend Documentation
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/*
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/*
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1.1 Display settings
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@ -182,7 +182,7 @@ bool VideoBackend::Initialize(void *&window_handle)
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if (!GLInterface->Create(window_handle))
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return false;
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// Do our OSD callbacks
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// Do our OSD callbacks
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OSD::DoCallbacks(OSD::OSD_INIT);
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s_BackendInitialized = true;
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@ -233,14 +233,14 @@ void VideoBackend::Shutdown()
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{
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s_BackendInitialized = false;
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// Do our OSD callbacks
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// Do our OSD callbacks
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OSD::DoCallbacks(OSD::OSD_SHUTDOWN);
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GLInterface->Shutdown();
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}
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void VideoBackend::Video_Cleanup() {
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if (g_renderer)
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{
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s_efbAccessRequested = false;
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