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Run code through the advanced tool 'sed' to remove trailing whitespace.
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@ -97,7 +97,7 @@ void SWBPWritten(int address, int newvalue)
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case BPMEM_LOADTLUT1: // Load a Texture Look Up Table
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{
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u32 tlutTMemAddr = (newvalue & 0x3FF) << 9;
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u32 tlutXferCount = (newvalue & 0x1FFC00) >> 5;
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u32 tlutXferCount = (newvalue & 0x1FFC00) >> 5;
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u8 *ptr = 0;
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