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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Run code through the advanced tool 'sed' to remove trailing whitespace.
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@ -130,7 +130,7 @@ namespace HwRasterizer
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glDepthFunc(GL_LEQUAL);
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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CreateShaders();
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GL_REPORT_ERRORD();
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}
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@ -141,7 +141,7 @@ namespace HwRasterizer
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u32 imageAddr = texUnit.texImage3[0].image_base;
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// Texture Rectangle uses pixel coordinates
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// While GLES uses texture coordinates
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#ifdef USE_GLES
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#ifdef USE_GLES
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width = texUnit.texImage0[0].width;
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height = texUnit.texImage0[0].height;
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#else
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@ -303,7 +303,7 @@ namespace HwRasterizer
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{
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glUseProgram(clearProg);
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glVertexAttribPointer(clear_apos, 3, GL_FLOAT, GL_FALSE, 0, verts);
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glUniform4f(clear_ucol, r, g, b, a);
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glUniform4f(clear_ucol, r, g, b, a);
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glEnableVertexAttribArray(col_apos);
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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glDisableVertexAttribArray(col_apos);
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