Run code through the advanced tool 'sed' to remove trailing whitespace.

This commit is contained in:
comex
2013-10-29 01:23:17 -04:00
parent 965b32be9c
commit c579637eaf
568 changed files with 8650 additions and 8654 deletions

View File

@ -82,7 +82,7 @@ void DecodePrimitiveStream(u32 iBufferSize)
void ReadXFData(u32 iBufferSize)
{
_assert_msg_(VIDEO, iBufferSize >= (u32)(streamSize * 4), "Underflow during standard opcode decoding");
_assert_msg_(VIDEO, iBufferSize >= (u32)(streamSize * 4), "Underflow during standard opcode decoding");
u32 pData[16];
for (int i = 0; i < streamSize; i++)
@ -109,7 +109,7 @@ void ExecuteDisplayList(u32 addr, u32 count)
u32 readCount = (u32)(g_pVideoData - dlStart);
dlStart = g_pVideoData;
_assert_msg_(VIDEO, count >= readCount, "Display list underrun");
_assert_msg_(VIDEO, count >= readCount, "Display list underrun");
count -= readCount;
}
@ -119,7 +119,7 @@ void ExecuteDisplayList(u32 addr, u32 count)
void DecodeStandard(u32 bufferSize)
{
_assert_msg_(VIDEO, CommandRunnable(bufferSize), "Underflow during standard opcode decoding");
_assert_msg_(VIDEO, CommandRunnable(bufferSize), "Underflow during standard opcode decoding");
int Cmd = DataReadU8();
@ -191,7 +191,7 @@ void DecodeStandard(u32 bufferSize)
// zelda 4 swords calls it and checks the metrics registers after that
break;
case GX_CMD_INVL_VC:// Invalidate (vertex cache?)
case GX_CMD_INVL_VC:// Invalidate (vertex cache?)
DEBUG_LOG(VIDEO, "Invalidate (vertex cache?)");
break;
@ -202,7 +202,7 @@ void DecodeStandard(u32 bufferSize)
}
break;
// draw primitives
// draw primitives
default:
if (Cmd & 0x80)
{
@ -284,7 +284,7 @@ bool CommandRunnable(u32 iBufferSize)
minSize = 5;
break;
// draw primitives
// draw primitives
default:
if (Cmd & 0x80)
minSize = 3;