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Run code through the advanced tool 'sed' to remove trailing whitespace.
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@ -124,7 +124,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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int imageHeight = ti0.height;
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int tlutAddress = texTlut.tmem_offset << 9;
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// reduce sample location and texture size to mip level
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// move texture pointer to mip location
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if (mip)
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