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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Run code through the advanced tool 'sed' to remove trailing whitespace.
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@ -21,7 +21,7 @@
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#define BPMEM_LINEPTWIDTH 0x22
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#define BPMEM_PERF0_TRI 0x23
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#define BPMEM_PERF0_QUAD 0x24
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#define BPMEM_RAS1_SS0 0x25
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#define BPMEM_RAS1_SS0 0x25
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#define BPMEM_RAS1_SS1 0x26
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#define BPMEM_IREF 0x27
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#define BPMEM_TREF 0x28 // 0x28 + 8
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@ -47,7 +47,7 @@
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#define BPMEM_TRIGGER_EFB_COPY 0x52
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#define BPMEM_COPYFILTER0 0x53
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#define BPMEM_COPYFILTER1 0x54
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#define BPMEM_CLEARBBOX1 0x55
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#define BPMEM_CLEARBBOX1 0x55
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#define BPMEM_CLEARBBOX2 0x56
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#define BPMEM_CLEAR_PIXEL_PERF 0x57
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#define BPMEM_REVBITS 0x58
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@ -181,7 +181,7 @@ enum Compare
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enum AlphaOp
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{
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ALPHAOP_AND = 0,
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ALPHAOP_AND = 0,
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ALPHAOP_OR,
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ALPHAOP_XOR,
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ALPHAOP_XNOR,
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@ -289,7 +289,7 @@ struct TevStageCombiner
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};
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union AlphaCombiner
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{
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struct
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struct
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{
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u32 rswap : 2;
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u32 tswap : 2;
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@ -367,7 +367,7 @@ struct TevStageCombiner
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};
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struct
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{
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u32 hex : 21;
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u32 hex : 21;
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u32 unused : 11;
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};
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@ -442,7 +442,7 @@ union RAS1_IREF
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union TexMode0
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{
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struct
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struct
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{
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u32 wrap_s : 2;
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u32 wrap_t : 2;
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@ -458,7 +458,7 @@ union TexMode0
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};
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union TexMode1
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{
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struct
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struct
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{
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u32 min_lod : 8;
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u32 max_lod : 8;
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@ -467,7 +467,7 @@ union TexMode1
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};
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union TexImage0
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{
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struct
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struct
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{
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u32 width : 10; //actually w-1
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u32 height : 10; //actually h-1
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@ -477,7 +477,7 @@ union TexImage0
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};
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union TexImage1
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{
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struct
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struct
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{
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u32 tmem_even : 15; // tmem line index for even LODs
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u32 cache_width : 3;
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@ -489,10 +489,10 @@ union TexImage1
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union TexImage2
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{
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struct
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struct
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{
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u32 tmem_odd : 15; // tmem line index for odd LODs
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u32 cache_width : 3;
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u32 cache_width : 3;
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u32 cache_height : 3;
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};
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u32 hex;
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@ -500,7 +500,7 @@ union TexImage2
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union TexImage3
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{
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struct
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struct
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{
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u32 image_base: 24; //address in memory >> 5 (was 20 for GC)
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};
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@ -508,7 +508,7 @@ union TexImage3
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};
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union TexTLUT
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{
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struct
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struct
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{
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u32 tmem_offset : 10;
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u32 tlut_format : 2;
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@ -518,7 +518,7 @@ union TexTLUT
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union ZTex1
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{
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struct
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struct
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{
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u32 bias : 24;
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};
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@ -527,7 +527,7 @@ union ZTex1
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union ZTex2
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{
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struct
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struct
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{
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u32 type : 2; // TEV_Z_TYPE_X
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u32 op : 2; // GXZTexOp
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@ -563,7 +563,7 @@ struct FourTexUnits
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union GenMode
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{
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struct
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struct
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{
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u32 numtexgens : 4; // 0xF
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u32 numcolchans : 5; // 0x1E0
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@ -578,7 +578,7 @@ union GenMode
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union LPSize
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{
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struct
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struct
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{
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u32 linesize : 8; // in 1/6th pixels
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u32 pointsize : 8; // in 1/6th pixels
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@ -593,7 +593,7 @@ union LPSize
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union X12Y12
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{
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struct
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struct
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{
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u32 y : 12;
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u32 x : 12;
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@ -602,7 +602,7 @@ union X12Y12
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};
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union X10Y10
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{
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struct
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struct
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{
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u32 x : 10;
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u32 y : 10;
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@ -626,7 +626,7 @@ union X10Y10
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union BlendMode
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{
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struct
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struct
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{
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u32 blendenable : 1;
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u32 logicopenable : 1;
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@ -644,7 +644,7 @@ union BlendMode
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union FogParam0
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{
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struct
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struct
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{
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u32 mantissa : 11;
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u32 exponent : 8;
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@ -674,7 +674,7 @@ union FogParam3
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// amount to subtract from eyespacez after range adjustment
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float GetC()
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{
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{
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union { u32 i; float f; } dummy;
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dummy.i = ((u32)c_sign << 31) | ((u32)c_exp << 23) | ((u32)c_mant << 12); // scale mantissa from 11 to 23 bits
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return dummy.f;
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@ -814,7 +814,7 @@ union PE_CONTROL
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union TCInfo
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{
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struct
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struct
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{
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u32 scale_minus_1 : 16;
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u32 range_bias : 1;
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@ -924,7 +924,7 @@ union AlphaTest
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union UPE_Copy
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{
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u32 Hex;
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struct
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struct
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{
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u32 clamp0 : 1; // if set clamp top
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u32 clamp1 : 1; // if set clamp bottom
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@ -939,7 +939,7 @@ union UPE_Copy
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u32 intensity_fmt : 1; // if set, is an intensity format (I4,I8,IA4,IA8)
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u32 auto_conv : 1; // if 0 automatic color conversion by texture format and pixel type
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};
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u32 tp_realFormat() {
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u32 tp_realFormat() {
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return target_pixel_format / 2 + (target_pixel_format & 1) * 8;
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}
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};
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@ -983,7 +983,7 @@ struct BPMemory
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// indirect matrices (set by GXSetIndTexMtx, selected by TevStageIndirect::mid)
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// abc form a 2x3 offset matrix, there's 3 such matrices
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// the 3 offset matrices can either be indirect type, S-type, or T-type
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// 6bit scale factor s is distributed across IND_MTXA/B/C.
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// 6bit scale factor s is distributed across IND_MTXA/B/C.
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// before using matrices scale by 2^-(s-17)
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IND_MTX indmtx[3];//06-0e GXSetIndTexMtx, 2x3 matrices
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IND_IMASK imask;//0f
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