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Run code through the advanced tool 'sed' to remove trailing whitespace.
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@ -27,7 +27,7 @@ void Init(const char *gameCode)
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char szDir[MAX_PATH];
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sprintf(szDir, "%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode);
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Directories.push_back(std::string(szDir));
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for (u32 i = 0; i < Directories.size(); i++)
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{
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