Run code through the advanced tool 'sed' to remove trailing whitespace.

This commit is contained in:
comex
2013-10-29 01:23:17 -04:00
parent 965b32be9c
commit c579637eaf
568 changed files with 8650 additions and 8654 deletions

View File

@ -29,7 +29,7 @@ void PixelShaderManager::Dirty()
s_bFogRangeAdjustChanged = true;
s_bViewPortChanged = true;
nLightsChanged[0] = 0; nLightsChanged[1] = 0x80;
SetColorChanged(0, 0);
SetColorChanged(0, 1);
SetColorChanged(0, 2);
@ -135,7 +135,7 @@ void PixelShaderManager::SetConstants(u32 components)
nLightsChanged[0] = nLightsChanged[1] = -1;
}
}
if(s_bViewPortChanged)
{
constants.zbias[1][0] = xfregs.viewport.farZ / 16777216.0f;
@ -156,7 +156,7 @@ void PixelShaderManager::SetColorChanged(int type, int num)
c[num][2] = bpmem.tevregs[num].high.a / 255.0f;
c[num][1] = bpmem.tevregs[num].high.b / 255.0f;
dirty = true;
PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, c[num][0], c[num][1], c[num][2], c[num][3]);
}
@ -179,7 +179,7 @@ void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height, u32 wra
// or better, use textureSize() in glsl
if(constants.texdims[texmapid][0] != 1.0f/width || constants.texdims[texmapid][1] != 1.0f/height)
dirty = true;
constants.texdims[texmapid][0] = 1.0f/width;
constants.texdims[texmapid][1] = 1.0f/height;
}
@ -336,7 +336,7 @@ void PixelShaderManager::DoState(PointerWrap &p)
{
p.Do(constants);
p.Do(dirty);
if (p.GetMode() == PointerWrap::MODE_READ)
{
Dirty();