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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
move RestoreAPIState and ResetAPIState into backends
it's a backend specific hack, so it should be here should give a small speedup in dx11 efb2tex
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@ -163,13 +163,9 @@ void FramebufferManagerBase::CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHe
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// keep stale XFB data from being used
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ReplaceVirtualXFB();
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g_renderer->ResetAPIState(); // reset any game specific settings
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// Copy EFB data to XFB and restore render target again
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vxfb->xfbSource->CopyEFB(Gamma);
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g_renderer->RestoreAPIState();
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}
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FramebufferManagerBase::VirtualXFBListType::iterator FramebufferManagerBase::FindVirtualXFB(u32 xfbAddr, u32 width, u32 height)
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@ -814,9 +814,5 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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entry->frameCount = frameCount;
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g_renderer->ResetAPIState(); // reset any game specific settings
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entry->FromRenderTarget(dstAddr, dstFormat, srcFormat, srcRect, isIntensity, scaleByHalf, cbufid, colmat);
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g_renderer->RestoreAPIState();
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}
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