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move RestoreAPIState and ResetAPIState into backends
it's a backend specific hack, so it should be here should give a small speedup in dx11 efb2tex
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@ -814,9 +814,5 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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entry->frameCount = frameCount;
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g_renderer->ResetAPIState(); // reset any game specific settings
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entry->FromRenderTarget(dstAddr, dstFormat, srcFormat, srcRect, isIntensity, scaleByHalf, cbufid, colmat);
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g_renderer->RestoreAPIState();
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}
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