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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #13790 from SuperSamus/retroachivements-update
GameSettings: Minor approved cheats update
This commit is contained in:
File diff suppressed because one or more lines are too long
@ -59,9 +59,12 @@ C202F310 00000003
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$16:9 Aspect Ratio Fix - Centered HUD with letterboxing
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04199598 4E800020
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0441F6D8 3FE38E39
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$No Letterbox [Ralf]
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0400E3D4 48000070
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[Gecko_RetroAchievements_Verified]
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$16:9 Aspect Ratio Fix - Normal HUD
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$16:9 Aspect Ratio Fix - Centered HUD
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$16:9 Aspect Ratio Fix - Stretched HUD
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$16:9 Aspect Ratio Fix - Centered HUD with letterboxing
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$No Letterbox
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@ -32,9 +32,12 @@ C202F3F8 00000003
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$16:9 Aspect Ratio Fix - Centered HUD with letterboxing
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0419B274 4E800020
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0442C158 3FE38E39
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$No Letterbox [Ralf]
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0400E598 48000070
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[Gecko_RetroAchievements_Verified]
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$16:9 Aspect Ratio Fix - Normal HUD
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$16:9 Aspect Ratio Fix - Centered HUD
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$16:9 Aspect Ratio Fix - Stretched HUD
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$16:9 Aspect Ratio Fix - Centered HUD with letterboxing
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$No Letterbox
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@ -1,4 +1,4 @@
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# GC6E01, GC6P01 - Pokemon Colosseum
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# GC6E01, GC6P01, GC6J01 - Pokemon Colosseum
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[Core]
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# Values set here will override the main Dolphin settings.
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@ -13,5 +13,5 @@
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SafeTextureCacheColorSamples = 0
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# Many areas of the game have unused vertexes, especially with cutscenes
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# involving Shadow Pokémon, such as the purification cutscene.
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# CPU Cull ends up greatly boosting performance for these cases.
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# CPU Cull ends up greatly boosting performance for these cases.
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CPUCull = True
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@ -36,9 +36,12 @@ $16:9 Widescreen
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04005308 4809E62C
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040A3930 4BF619D0
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0447E724 3FAAAAAB
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$60 FPS [Nerdzilla]
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04005D98 38600000
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60 FPS [Nerdzilla]
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@ -30,27 +30,11 @@ $Allow Memory Card saving with Savestates
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$Allow Memory Card saving with Savestates
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[ActionReplay]
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$16:9 Widescreen
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04261AC0 000034E0
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04261AC4 000034E4
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F6000001 80008180
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FFA01090 93E10024
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D2000000 00000003
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3DC03FAA 61CEAAAB
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91C20000 C2620000
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EFB300B2 00000000
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E0000000 80008000
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F6000001 80008180
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FF601090 7C7F1B78
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D2000000 00000004
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3DC03FAA 61CEAAAB
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91C20004 C2220004
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EF7100B2 39C00000
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60000000 00000000
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E0000000 80008000
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$60 FPS [Nerdzilla]
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04005CFC 38600000
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60 FPS [Nerdzilla]
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@ -36,9 +36,12 @@ $16:9 Widescreen [Ralf]
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04005308 480A1C68
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040A6F6C 4BF5E394
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044CBCA4 3FAAAAAB
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$60 FPS [Nerdzilla]
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04005E90 38600000
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen [Ralf]
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$60 FPS [Nerdzilla]
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17
Data/Sys/GameSettings/GD7PB2.ini
Normal file
17
Data/Sys/GameSettings/GD7PB2.ini
Normal file
@ -0,0 +1,17 @@
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# GD7PB2 - Dragon Ball Z: Budokai
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Gecko]
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$Deinterlacing Fix
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0044E9A8 00000000
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[Gecko_RetroAchievements_Verified]
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$Deinterlacing Fix
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@ -101,23 +101,28 @@ C2434EBC 00000002
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3DC03F36 91DC00CC
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60000000 00000000
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$60 FPS
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04423540 3BC00001 # `setFramerate`: force 60 FPS
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0451D804 40100000 # Map translation speed 1
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C2312B04 00000002 # Map translation speed 2
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3C003F80 9001FFFC
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C121FFFC 00000000
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C242DF28 00000004 # Set to 30 FPS when cutscene starts
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3C608042 6063352C
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7C6903A6 806D9AEC
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38800002 4E800421
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801F01F0 00000000
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C242E040 00000004 # Set to 60 FPS when cutscene ends
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3C608042 6063352C
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7C6903A6 806D9AEC
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38800001 4E800421
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801F01F0 00000000
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0414B778 38800001 # `BaseGameSection::init`, force `setFramerate` argument to 60 FPS (2P mode doesn't start with a cutscene)
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04513C5C 40100000 # Map translation speed 1
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04513C60 3F800000 # Map translation speed 2
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0451D7B0 3C75C28F # Map scale speed
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04520628 3F911111 # Cutscene delta time
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0452062C 20000000
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C2010654 00000002 # Double cutscene sections' "frame duration"
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5484083C 909F002C
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60000000 00000000
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C242ED28 00000002 # Cutscene: objects spawn/despawn timing
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3C003F00 9001FFFC
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C001FFFC 00000000
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C24374DC 00000002 # Cutscene: trigger `startFadeblack` a frame earlier (fixes black screen in Day 1 cutscene)
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806D9AEC C0230054
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FC020840 00000000
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04514128 3ECCCCCD # Final floor animation
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04516140 3F000000 # Pay dept animation
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04520078 3EB33333 # Ready-go animation
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04410FA4 388000C8 # Win/Lose reason duration 1
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04410FAC 386000FA # Win/Lose reason duration 2
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04520224 3F000000 # Win/Lose animation
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044106DC 38800078 # Win/Lose duration 1
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044106E4 38600168 # Win/Lose duration 2
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[Gecko_RetroAchievements_Verified]
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$16:9 Widescreen
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@ -8,7 +8,7 @@
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$16:9 Widescreen
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043438A8 3FAF0000
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043486A8 406CB800
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$60Hz
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$60 FPS
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040B66F8 60000000
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0402F0E4 38600002
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0402F1CC 60000000
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@ -16,4 +16,4 @@ $60Hz
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60Hz
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$60 FPS
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@ -8,7 +8,7 @@
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$16:9 Widescreen
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04343EC8 3FAF0000
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04348D30 406CB800
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$60Hz
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$60 FPS
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040B6F08 60000000
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0402F130 38600002
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0402F218 60000000
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@ -16,4 +16,4 @@ $60Hz
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60Hz
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$60 FPS
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@ -8,7 +8,7 @@
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$16:9 Widescreen
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04336CE8 3FABA000
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0433B920 406C4F00
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$50Hz
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$50 FPS
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040B6408 60000000
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0402F214 38600001
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0402F300 60000000
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@ -16,4 +16,4 @@ $50Hz
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$50Hz
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$50 FPS
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@ -1,4 +1,4 @@
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# GXXE01, GXXP01, GXXJ01 - POKeMON XD
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# GXXE01, GXXP01, GXXJ01 - Pokemon XD: Gale of Darkness
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[Core]
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# Prevents crash when Greevil's henchman and Zook show up
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@ -18,5 +18,5 @@ MMU = True
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SafeTextureCacheColorSamples = 0
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# Many areas of the game have unused vertexes, especially with cutscenes
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# involving Shadow Pokémon, such as the purification cutscene.
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# CPU Cull ends up greatly boosting performance for these cases.
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# CPU Cull ends up greatly boosting performance for these cases.
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CPUCull = True
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@ -12,17 +12,13 @@ $Allow Memory Card saving with Savestates
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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[Gecko]
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[ActionReplay]
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$16:9 Widescreen
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042EB168 00001783
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042EB16C 000017EA
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0400F614 60000000
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0405C984 60000000
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040875BC 60000000
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0405C8AC 60000000
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04086A34 60000000
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04086930 60000000
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044ED860 3FC962F9
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$60 FPS
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042AF894 38000000
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042AEBEC 38000000
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[Gecko_RetroAchievements_Verified]
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60 FPS
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@ -11,3 +11,14 @@ $Allow Memory Card saving with Savestates
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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[ActionReplay]
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$16:9 Widescreen
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044CACE8 3FC962F9
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$60 FPS
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042AA2BC 38000000
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042A9614 38000000
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60 FPS
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@ -12,13 +12,17 @@ $Allow Memory Card saving with Savestates
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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[Gecko]
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[ActionReplay]
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$16:9 Widescreen
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04005300 C3A2BFBC
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04005304 EFBD00B2
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04005308 480AF7A8
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040B4AAC 4BF50854
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0452A35C 3FAAAAAB
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$60 FPS
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042B17F8 38000000
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042B0B50 38000000
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[Gecko_RetroAchievements_Verified]
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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$60 FPS
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@ -89,8 +89,8 @@ public:
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static constexpr std::string_view BLUE = "#0B71C1";
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static constexpr std::string_view APPROVED_LIST_FILENAME = "ApprovedInis.json";
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static const inline Common::SHA1::Digest APPROVED_LIST_HASH = {
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0x6D, 0x91, 0xF5, 0xC1, 0xE2, 0x4C, 0xC3, 0x39, 0xF5, 0x7F,
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0xEC, 0xA9, 0x8C, 0xA9, 0xBD, 0x61, 0x28, 0x54, 0x11, 0x62};
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0x29, 0x4C, 0xBD, 0x08, 0xF0, 0x5F, 0x47, 0x94, 0xC9, 0xB8,
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0x05, 0x2E, 0x5C, 0xD6, 0x14, 0x48, 0xFA, 0x07, 0xE8, 0x53};
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struct LeaderboardEntry
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{
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