D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's not necessary under D3D). some cleanup. Add a TODO (tip from Orphis)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4168 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-02 19:59:41 +00:00
parent 4d9a47f6dc
commit c64b1ca5dc
5 changed files with 8 additions and 22 deletions

View File

@ -109,8 +109,6 @@ void VertexShaderCache::SetShader(u32 components)
{
PanicAlert("Failed to compile Vertex Shader:\n\n%s", code);
}
D3D::dev->SetFVF(NULL);
}
void VertexShaderCache::Cleanup()