diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 582eebbd22..eae60885b7 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6973 + LINEAR_DISKCACHE_VER = 6974 }; // On disk format: