MusicMod: Fixed the build

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3507 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-06-20 11:05:52 +00:00
parent 35a9f15efa
commit c66c54814c
21 changed files with 446 additions and 219 deletions

View File

@ -25,6 +25,7 @@
#include "IniFile.h" // Common
#include "Log.h"
#include "Setup.h"
#include "../../../../Source/Core/DolphinWX/Src/Globals.h" // DolphinWX
#include "../../../../Source/Core/DolphinWX/Src/Frame.h"
@ -39,10 +40,9 @@
//////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations and definitions
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
namespace MusicMod
{
bool GlobalMute = false;
@ -51,16 +51,15 @@ namespace MusicMod
int GlobalVolume = 125;
extern bool dllloaded;
void ShowConsole();
void ShowConsole(bool);
void Init();
}
//////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Change the brightness of a wxBitmap
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
wxBitmap SetBrightness(wxBitmap _Bitmap, int _Brightness, bool Gray)
{
wxImage _Image = _Bitmap.ConvertToImage();
@ -126,9 +125,12 @@ wxBitmap SetBrightness(wxBitmap _Bitmap, int _Brightness, bool Gray)
//wxMessageBox(Tmp);
}
//////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Create bitmaps
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifdef MUSICMOD
void
CFrame::MM_InitBitmaps(int Theme)
@ -158,20 +160,22 @@ CFrame::MM_InitBitmaps(int Theme)
// Update in case the bitmap has been updated
//if (GetToolBar() != NULL) TheToolBar->FindById(Toolbar_Log)->SetNormalBitmap(m_Bitmaps[Toolbar_Log]);
}
//////////////////////////////////////////////////////////////////////////////////////////
void
CFrame::MM_PopulateGUI()
//////////////////////////////////////////////////////////////////////////////////////////
// Create GUI controls
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::MM_PopulateGUI()
{
wxToolBar* toolBar = TheToolBar; // Shortcut
toolBar->AddSeparator();
MusicMod::Init();
// ---------------------------------------
// ------------------------------------------------------------
// Draw a rotated music label
// ---------------------
/*
wxBitmap m_RotatedText(30, 15);
wxMemoryDC dc;
dc.SelectObject(m_RotatedText);
@ -180,7 +184,7 @@ CFrame::MM_PopulateGUI()
// Set outline and fill colors
dc.SetBackground(BackgroundGrayBrush);
dc.Clear();
// Set font style and color
wxFont m_font(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD);
dc.SetFont(m_font);
dc.SetTextForeground(wxColour(*wxLIGHT_GREY));
@ -191,8 +195,8 @@ CFrame::MM_PopulateGUI()
wxStaticBitmap * m_StaticBitmap = new wxStaticBitmap(toolBar, wxID_ANY, m_RotatedText);
toolBar->AddControl(m_StaticBitmap);
// ---------------------------
*/
// ------------------------------------------------------------
mm_ToolMute = toolBar->AddTool(IDM_MUTE, _T("Mute"), m_Bitmaps[Toolbar_PluginDSP], _T("Mute music"));
@ -210,16 +214,17 @@ CFrame::MM_PopulateGUI()
*/
// ---------------------
// ---------------------------------------------------------
/* Lots of code to get a label for the slider, in 2.9.0 AddControl accepts a label so then
this code can be simplified a lot */
// ---------
wxPanel * mm_SliderPanel = new wxPanel(toolBar, IDS_VOLUME_PANEL, wxDefaultPosition, wxDefaultSize);
mm_Slider = new wxSlider(mm_SliderPanel, IDS_VOLUME, 125, 0, 255, wxDefaultPosition, wxDefaultSize);
wxPanel * mm_SliderPanel = new wxPanel(toolBar, IDM_VOLUME_PANEL, wxDefaultPosition, wxDefaultSize);
mm_Slider = new wxSlider(mm_SliderPanel, IDM_VOLUME, 125, 0, 255, wxDefaultPosition, wxDefaultSize);
//mm_Slider->SetToolTip("Change the music volume");
mm_Slider->SetValue(MusicMod::GlobalVolume);
// ---------------------------------------------------------
wxStaticText * mm_SliderText = new wxStaticText(mm_SliderPanel, IDS_VOLUME_LABEL, _T("Volume"), wxDefaultPosition, wxDefaultSize);
wxStaticText * mm_SliderText = new wxStaticText(mm_SliderPanel, IDM_VOLUME_LABEL, _T("Volume"), wxDefaultPosition, wxDefaultSize);
wxBoxSizer * mm_VolSizer = new wxBoxSizer(wxVERTICAL);
mm_VolSizer->Add(mm_Slider, 0, wxEXPAND | wxALL, 0);
mm_VolSizer->Add(mm_SliderText, 0, wxCENTER | wxALL, 0);
@ -230,14 +235,16 @@ CFrame::MM_PopulateGUI()
toolBar->AddControl((wxControl*)mm_SliderPanel);
// ---------
mm_ToolLog = toolBar->AddTool(IDT_LOG, _T("Log"), m_Bitmaps[Toolbar_Log],
wxT("Show or hide log. Enable the log window and restart Dolphin to show the DLL status."));
// Console button disabled
//mm_ToolLog = toolBar->AddTool(IDM_LOG, _T("Log"), m_Bitmaps[Toolbar_Log],
// wxT("Show or hide log. Enable the log window and restart Dolphin to show the DLL status."));
}
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Update GUI
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void
CFrame::MM_UpdateGUI()
{
@ -263,6 +270,7 @@ CFrame::MM_UpdateGUI()
mm_ToolPlay->SetNormalBitmap(m_Bitmaps[Toolbar_Pause]);
}
/*
if(MusicMod::bShowConsole)
{
mm_ToolLog->SetNormalBitmap(m_Bitmaps[Toolbar_Log]);
@ -271,18 +279,19 @@ CFrame::MM_UpdateGUI()
{
mm_ToolLog->SetNormalBitmap(m_Bitmaps[Toolbar_Log_Dis]);
}
*/
}
//////////////////////////////////
// =======================================================================================
//////////////////////////////////////////////////////////////////////////////////////////
// Play and stop music
// ---------------------------------------------------------------------------------------
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void
CFrame::MM_OnPlay()
{
//INFO_LOG(AUDIO,"\nCFrame::OnPlayMusicMod > Begin\n");
//NOTICE_LOG(AUDIO,"\nCFrame::OnPlayMusicMod > Begin\n");
// Save the volume
MusicMod::GlobalVolume = mm_Slider->GetValue();
@ -296,7 +305,7 @@ CFrame::MM_OnPlay()
{
if (Core::GetState() == Core::CORE_RUN)
{
//INFO_LOG(AUDIO,"CFrame::OnPlayMusicMod > Pause\n");
//NOTICE_LOG(AUDIO,"CFrame::OnPlayMusicMod > Pause\n");
if(!MusicMod::GlobalPause) // we may has set this elsewhere
{
MusicMod::GlobalPause = true;
@ -308,7 +317,7 @@ CFrame::MM_OnPlay()
}
else
{
//INFO_LOG(AUDIO,"CFrame::OnPlayMusicMod > Play\n");
//NOTICE_LOG(AUDIO,"CFrame::OnPlayMusicMod > Play\n");
if(MusicMod::GlobalPause) // we may has set this elsewhere
{
MusicMod::GlobalPause = false;
@ -332,11 +341,11 @@ CFrame::MM_OnStop()
// =======================================================================================
// Mute music
// ---------------------------------------------------------------------------------------
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void
CFrame::MM_OnMute(wxCommandEvent& WXUNUSED (event))
{
//INFO_LOG(AUDIO,"CFrame::OnMute > Begin\n");
//NOTICE_LOG(AUDIO,"CFrame::OnMute > Begin\n");
//MessageBox(0, "", "", 0);
if(!MusicMod::GlobalMute)
@ -364,11 +373,11 @@ CFrame::MM_OnMute(wxCommandEvent& WXUNUSED (event))
// =======================================================================================
// Pause music
// ---------------------------------------------------------------------------------------
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void
CFrame::MM_OnPause(wxCommandEvent& WXUNUSED (event))
{
INFO_LOG(AUDIO,"CFrame::OnPause > Begin\n");
NOTICE_LOG(AUDIO,"CFrame::OnPause > Begin\n");
//MessageBox(0, "", "", 0);
if(!MusicMod::GlobalPause)
@ -392,14 +401,12 @@ CFrame::MM_OnPause(wxCommandEvent& WXUNUSED (event))
}
// =======================================================================================
// Change volume
// ---------------------------------------------------------------------------------------
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::MM_OnVolume(wxScrollEvent& event)
{
//INFO_LOG(AUDIO,"CFrame::OnVolume > Begin <%i>\n", event.GetPosition());
//NOTICE_LOG(AUDIO,"CFrame::OnVolume > Begin <%i>\n", event.GetPosition());
//MessageBox(0, "", "", 0);
//if(event.GetEventType() == wxEVT_SCROLL_PAGEUP || event.GetEventType() == wxEVT_SCROLL_PAGEDOWN)
@ -428,38 +435,29 @@ void CFrame::MM_OnVolume(wxScrollEvent& event)
//=======================================================================================
// =======================================================================================
// Show log
// ---------------------------------------------------------------------------------------
void CFrame::MM_OnLog(wxCommandEvent& event)
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::MM_OnLog(bool Show)
{
//INFO_LOG(AUDIO,"CFrame::OnLog > Begin\n");
//NOTICE_LOG(AUDIO, "CFrame::OnLog > Begin\n");
//MessageBox(0, "", "", 0);
//NOTICE_LOG(AUDIO, "MM_OnLog: %i", MusicMod::dllloaded);
if(!MusicMod::dllloaded) return; // Avoid crash
// Check that Init() was run
if(!MusicMod::dllloaded) MusicMod::Init();
// Check that it succeeded
if(!MusicMod::dllloaded) return;
MusicMod::bShowConsole = !MusicMod::bShowConsole;
if(MusicMod::bShowConsole)
/* What we do here is run StartConsoleWin() in Common directly after each
other first in the exe then in the DLL, sometimes this would give me a rampant memory
usage increase until the exe crashed at 700 MB memory usage or something like that.
For that reason I'm trying to sleep for a moment between them here. */
{ MusicMod::ShowConsole(); Sleep(100); Player_Console(true); }
else
{
#if defined (_WIN32)
Console::Close(); Player_Console(false);
#endif
}
MusicMod::bShowConsole = Show;
MusicMod::ShowConsole(MusicMod::bShowConsole);
IniFile file;
file.Load("Plainamp.ini");
file.Set("Interface", "ShowConsole", MusicMod::bShowConsole);
file.Save("Plainamp.ini");
UpdateGUI();
//UpdateGUI();
}
//=======================================================================================

View File

@ -98,7 +98,7 @@ void StructSort (std::vector <MyFilesStructure> &MyFiles)
{
MyFilesStructure temp;
//INFO_LOG(AUDIO,"StructSort > Begin\n");
//NOTICE_LOG(AUDIO,"StructSort > Begin\n");
for(int i = 0; i < MyFiles.size() - 1; i++)
{
@ -119,16 +119,29 @@ void StructSort (std::vector <MyFilesStructure> &MyFiles)
std::cout << i << " " << MyFiles[i].path.c_str() << "#" << MyFiles[i].offset << "\n";
}
//INFO_LOG(AUDIO,"StructSort > Done\n");
//NOTICE_LOG(AUDIO,"StructSort > Done\n");
}
// ============================
// =======================================================================================
/* Run these things once */
/* Run these things once when Dolphin starts */
// ------------------------
void ShowConsole()
void ShowConsole(bool Show)
{
if (Show)
{
/* What we do here is run StartConsoleWin() in Common directly after each
other first in the exe then in the DLL, sometimes this would give me a rampant memory
usage increase until the exe crashed at 700 MB memory usage or something like that.
For that reason I'm trying to sleep for a moment between them here. */
Sleep(100);
Player_Console(true);
}
else
{
Player_Console(false);
}
// Console::Open(100, 2000, "MusicMod", true); // Give room for 2000 rows
}
@ -149,13 +162,13 @@ void Init()
// ---------------------------------------
// Make a debugging window
// ---------------------
if(MusicMod::bShowConsole) ShowConsole();
//if(MusicMod::bShowConsole) ShowConsole();
// Write version
#ifdef _M_X64
INFO_LOG(AUDIO,"64 bit version\n");
NOTICE_LOG(AUDIO,"64 bit version\n");
#else
INFO_LOG(AUDIO,"32 bit version\n");
NOTICE_LOG(AUDIO,"32 bit version\n");
#endif
// -----------
@ -165,7 +178,7 @@ void Init()
// Show DLL status
Player_Main(MusicMod::bShowConsole);
//play_file("c:\\demo36_02.ast");
//INFO_LOG(AUDIO,"DLL loaded\n");
//NOTICE_LOG(AUDIO,"DLL loaded\n");
dllloaded = true; // Do this once
}
@ -173,15 +186,17 @@ void Init()
// =======================================================================================
/* This will read the GC file system. */
/* Function: Read the GC file system when a game is booted
Called from: BootManager.cpp */
// ------------------------
void Main(std::string FileName)
{
//
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(FileName.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(FileName);
//
my_pFileSystem = new DiscIO::CFileSystemGCWii(pVolume);
// Check that it worked
if (my_pFileSystem->m_FileInfoVector.size() == 0) NOTICE_LOG(AUDIO, "Volume creation failed")
/* We have to sort the files according to offset so that out scan in Blob.cpp works.
Because StructSort() only works for MyFilesStructure I copy the offset and filenames
@ -202,7 +217,7 @@ void Main(std::string FileName)
LPSECURITY_ATTRIBUTES attr;
attr = NULL;
MusicPath = "Music\\";
INFO_LOG(AUDIO,"Created a Music directory\n");
NOTICE_LOG(AUDIO,"Created a Music directory\n");
CreateDirectory(MusicPath.c_str(), attr);
// ----------------------------------------------------------------------------------------
}
@ -216,8 +231,6 @@ void CheckFile(std::string File, int FileNumber)
// Do nothing if we found the same file again
if (CurrentFile == File) return;
//INFO_LOG(AUDIO,">>>> (%i)Current read %s <%u = %ux%i> <block %u>\n", i, CurrentFiles[i].path.c_str(), offset, CurrentFiles[i].offset, size);
// Check if it's a music file
if (CheckFileEnding(File.c_str()))
{
@ -227,7 +240,7 @@ void CheckFile(std::string File, int FileNumber)
if (CurrentPlayFile == File) return;
// Notify the user
INFO_LOG(AUDIO,"\n >>> (%i/%i) Match %s\n\n", FileNumber, MyFiles.size(), File.c_str());
NOTICE_LOG(AUDIO,"\n >>> (%i/%i) Match %s\n", FileNumber, MyFiles.size(), File.c_str());
// Save the matched file
CurrentPlayFile = File;
@ -236,7 +249,7 @@ void CheckFile(std::string File, int FileNumber)
// We will now save the file to the PC hard drive
// ------------------
// Get the filename
std::size_t pointer = File.find_last_of("\\");
std::size_t pointer = File.find_last_of("/");
std::string fragment = File.substr (0, (pointer-0));
int compare = File.length() - fragment.length(); // Get the length of the filename
fragment = File.substr ((pointer+1), compare); // Now we have the filename
@ -245,9 +258,11 @@ void CheckFile(std::string File, int FileNumber)
std::string FilePath = (MusicPath + fragment);
WritingFile = true; // Avoid detecting the file we are writing
INFO_LOG(AUDIO,"Writing <%s> to <%s>\n", File.c_str(), FilePath.c_str());
my_pFileSystem->ExportFile(File.c_str(), FilePath.c_str());
NOTICE_LOG(AUDIO, "Writing '%s' to '%s'", File.c_str(), FilePath.c_str());
if (!my_pFileSystem->ExportFile(File.c_str(), FilePath.c_str()))
NOTICE_LOG(AUDIO, "ERROR: ExportFile failed");
WritingFile = false;
// ------------------------------------------------------
// ---------------------------------------------------------------------------------------
// Play the file we found
@ -256,8 +271,9 @@ void CheckFile(std::string File, int FileNumber)
{
Player_Play((char*)FilePath.c_str()); // retype it from const char* to char*
} else {
INFO_LOG(AUDIO,"Warning > Music DLL is not loaded");
NOTICE_LOG(AUDIO, "Warning > Music DLL is not loaded");
}
// ------------------------------------------------------
// ---------------------------------------------------------------------------------------
// Remove the last file, if any
@ -266,11 +282,12 @@ void CheckFile(std::string File, int FileNumber)
{
if(!remove(CurrentPlayFilePath.c_str()))
{
INFO_LOG(AUDIO,"The program failed to remove <%s>\n", CurrentPlayFilePath.c_str());
NOTICE_LOG(AUDIO,"The program failed to remove '%s'", CurrentPlayFilePath.c_str());
} else {
INFO_LOG(AUDIO,"The program removed <%s>\n", CurrentPlayFilePath.c_str());
NOTICE_LOG(AUDIO,"The program removed '%s'", CurrentPlayFilePath.c_str());
}
}
// ------------------------------------------------------
// ---------------------------------------------------------------------------------------
// Save the current playing file
@ -279,7 +296,7 @@ void CheckFile(std::string File, int FileNumber)
}
// Tell the user about the files we ignored
INFO_LOG(AUDIO,"(%i/%i) Ignored %s\n", FileNumber, MyFiles.size(), File.c_str());
NOTICE_LOG(AUDIO,"(%i/%i) Ignored '%s'\n", FileNumber, MyFiles.size(), File.c_str());
// Update the current file
CurrentFile = File;
@ -299,8 +316,6 @@ void FindFilename(u64 offset, u64 size)
upp the scanning */
if(PowerPC::GetState() == PowerPC::CPUState::CPU_RUNNING && offset != 0 && !WritingFile)
{
//////////////////////////////////////////////////////////////////////////////////////////
/* Get the filename. Here we go through all files until we come to the file that has
the matching offset. Before MyFiles has data this loop will go nowhere. We have to
@ -310,6 +325,9 @@ void FindFilename(u64 offset, u64 size)
// ---------------------------------------------------------------------------------------
for (int i = 0; i < (int)(MyFiles.size() - 1); ++i)
{
// Log
//NOTICE_LOG(AUDIO, ">>> Comparing %s [#%i, Size: %i, Location: %u] with %u", MyFiles[i].path.c_str(), i, size, MyFiles[i].offset, offset);
// ---------------------------------------------------------------------------------------
/* If we assume that myoffset is the begginning of every file this works.
Suppose there are three files
@ -332,6 +350,12 @@ void FindFilename(u64 offset, u64 size)
// Stop checking
break;
}
// If the file check failed
if (i == (int)(MyFiles.size() - 1) - 1)
{
NOTICE_LOG(AUDIO, "ERROR: GC filename search failed");
}
}
} // This ends the entire filescan
// =======================================================================================

View File

@ -34,7 +34,7 @@ const TCHAR * SECTION = TEXT( "Plainamp" );
ConfVar::ConfVar( TCHAR * szKey, ConfMode mode )
{
// MessageBox( 0, TEXT( "no const @ ConfVar" ), TEXT( "" ), 0 );
//INFO_LOG(AUDIO,"ConfVar::ConfVar(TCHAR) > Got <%s>\n", szKey);
//NOTICE_LOG(AUDIO,"ConfVar::ConfVar(TCHAR) > Got <%s>\n", szKey);
// Init
const int iLen = ( int )_tcslen( szKey );
@ -59,7 +59,7 @@ ConfVar::ConfVar( TCHAR * szKey, ConfMode mode )
////////////////////////////////////////////////////////////////////////////////
ConfVar::ConfVar( const TCHAR * szKey, ConfMode mode )
{
//INFO_LOG(AUDIO,"ConfVar::ConfVar(const TCHAR) > Got <%s>\n", szKey);
//NOTICE_LOG(AUDIO,"ConfVar::ConfVar(const TCHAR) > Got <%s>\n", szKey);
// Init
m_szKey = ( TCHAR * )szKey;
@ -73,7 +73,7 @@ ConfVar::ConfVar( const TCHAR * szKey, ConfMode mode )
if( !conf_map ) conf_map = new map<TCHAR *, ConfVar *>;
conf_map->insert( pair<TCHAR *, ConfVar *>( m_szKey, this ) );
//INFO_LOG(AUDIO,"ConfVar::ConfVar(const TCHAR) > Insert <%s>\n", ConfVar::m_szKey);
//NOTICE_LOG(AUDIO,"ConfVar::ConfVar(const TCHAR) > Insert <%s>\n", ConfVar::m_szKey);
}
@ -96,7 +96,7 @@ ConfVar::~ConfVar()
ConfBool::ConfBool( bool * pbData, TCHAR * szKey, ConfMode mode, bool bDefault ) : ConfVar( szKey, mode )
{
// MessageBox( 0, TEXT( "no const @ ConfBool" ), TEXT( "" ), 0 );
//INFO_LOG(AUDIO,"ConfBool(TCHAR) > Get <%s>\n", szKey);
//NOTICE_LOG(AUDIO,"ConfBool(TCHAR) > Get <%s>\n", szKey);
m_pbData = pbData;
m_bDefault = bDefault;
@ -112,7 +112,7 @@ ConfBool::ConfBool( bool * pbData, TCHAR * szKey, ConfMode mode, bool bDefault )
////////////////////////////////////////////////////////////////////////////////
ConfBool::ConfBool( bool * pbData, const TCHAR * szKey, ConfMode mode, bool bDefault ) : ConfVar( szKey, mode )
{
//INFO_LOG(AUDIO,"ConfBool(TCHAR) > Get <%s>\n", szKey);
//NOTICE_LOG(AUDIO,"ConfBool(TCHAR) > Get <%s>\n", szKey);
m_pbData = pbData;
m_bDefault = bDefault;
@ -127,7 +127,7 @@ ConfBool::ConfBool( bool * pbData, const TCHAR * szKey, ConfMode mode, bool bDef
////////////////////////////////////////////////////////////////////////////////
void ConfBool::Read()
{
//INFO_LOG(AUDIO,"ConfBool::Read() > Begin <m_bRead:%i> and <szIniPath:%s>\n", m_bRead, szIniPath);
//NOTICE_LOG(AUDIO,"ConfBool::Read() > Begin <m_bRead:%i> and <szIniPath:%s>\n", m_bRead, szIniPath);
if( m_bRead || !szIniPath ) return;
@ -507,13 +507,13 @@ ConfString::ConfString( TCHAR * szData, const TCHAR * szKey, ConfMode mode, TCHA
////////////////////////////////////////////////////////////////////////////////
void ConfString::Read()
{
//INFO_LOG(AUDIO, "ConfString::Read() > Begin\n");
//NOTICE_LOG(AUDIO, "ConfString::Read() > Begin\n");
if( m_bRead || !szIniPath ) return;
GetPrivateProfileString( SECTION, m_szKey, m_szDefault, m_szData, m_iMaxLen, szIniPath );
//INFO_LOG(AUDIO, "ConfString::Read() > GetPrivateProfileString <%s> <%s> <%s>\n", m_szKey, m_szData, szIniPath);
//NOTICE_LOG(AUDIO, "ConfString::Read() > GetPrivateProfileString <%s> <%s> <%s>\n", m_szKey, m_szData, szIniPath);
m_bRead = true;
}
@ -567,7 +567,7 @@ void ConfCurDir::Read()
// Apply
//SetCurrentDirectory( m_szData );
//INFO_LOG(AUDIO,"ConfCurDir::Read > End <%s>\n", m_szData);
//NOTICE_LOG(AUDIO,"ConfCurDir::Read > End <%s>\n", m_szData);
}
// ==============================================================================
@ -581,7 +581,7 @@ void ConfCurDir::Write()
GetCurrentDirectory( MAX_PATH, m_szData ); // Note: without trailing slash
// MessageBox( 0, m_szData, TEXT( "CurDir" ), 0 );
//INFO_LOG(AUDIO,"ConfCurDir::Read <%s>\n", m_szData);
//NOTICE_LOG(AUDIO,"ConfCurDir::Read <%s>\n", m_szData);
ConfString::Write();
}
@ -645,7 +645,7 @@ void Conf::Init()
//_sntprintf( szIniPath, _MAX_PATH, TEXT( "%s%s%s" ), szDrive, szDir, fd.cFileName );
_sntprintf( szIniPath, _MAX_PATH, TEXT( "%s%s%s" ), szDrive, szDir, TEXT( "Plainamp.ini" ) );
INFO_LOG(AUDIO,"DLL > Ini path <%s>\n", szIniPath);
NOTICE_LOG(AUDIO,"DLL > Ini path <%s>\n", szIniPath);
// =======================================================================================

View File

@ -37,7 +37,7 @@ InputPlugin::InputPlugin( TCHAR * szDllpath, bool bKeepLoaded ) : Plugin( szDllp
iFiltersLen = 0;
plugin = NULL;
//INFO_LOG(AUDIO,"\InputPlugin::InputPlugin > Begin\n");
//NOTICE_LOG(AUDIO,"\InputPlugin::InputPlugin > Begin\n");
if( !Load() )
{

View File

@ -371,7 +371,7 @@ LRESULT CALLBACK WndprocMain( HWND hwnd, UINT message, WPARAM wp, LPARAM lp )
static bool bRemoveIcon = false;
#ifdef NOGUI
//INFO_LOG(AUDIO,"DLL > Main.cpp:WndprocMain() was called. But nothing will be done. \n");
//NOTICE_LOG(AUDIO,"DLL > Main.cpp:WndprocMain() was called. But nothing will be done. \n");
#else
Console::Append( TEXT( "Main.cpp:WndprocMain was called" ) );
#endif

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@ -266,7 +266,7 @@ void Output_SetVolume( int volume )
//_stprintf( szBuffer, TEXT( "DLL > Output_SetVolume <%i>" ), volume );
//Console::Append( szBuffer );
//Console::Append( TEXT( " " ) );
//INFO_LOG(AUDIO, "DLL > Output_SetVolume <%i>\n", volume );
//NOTICE_LOG(AUDIO, "DLL > Output_SetVolume <%i>\n", volume );
// =======================================================================================
for( int i = 0; i < active_output_count; i++ )

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@ -248,7 +248,7 @@ bool OutputPlugin::Config( HWND hParent )
////////////////////////////////////////////////////////////////////////////////
bool OutputPlugin::Start()
{
//INFO_LOG(AUDIO, "OutputPlugin::Start() > Begin <IsLoaded():%i> <bActive:%i> <active_output_count:%i>\n",
//NOTICE_LOG(AUDIO, "OutputPlugin::Start() > Begin <IsLoaded():%i> <bActive:%i> <active_output_count:%i>\n",
// IsLoaded(), bActive, active_output_count );
if( !IsLoaded() ) return false;
@ -275,7 +275,7 @@ bool OutputPlugin::Start()
Console::Append( szBuffer );
Console::Append( TEXT( " " ) );
#else
INFO_LOG(AUDIO, "\n >>> Output plugin '%s' activated\n\n" , GetFilename() );
NOTICE_LOG(AUDIO, "\n >>> Output plugin '%s' activated\n\n" , GetFilename() );
#endif
bActive = true;

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@ -60,14 +60,14 @@ void EnableTimer( bool bEnabled )
if( bEnabled )
{
SetTimer( WindowMain, TIMER_SEEK_UPDATE, 1000, NULL );
INFO_LOG(AUDIO, "EnableTimer > Activated\n" );
NOTICE_LOG(AUDIO, "EnableTimer > Activated\n" );
}
else
{
KillTimer( WindowMain, TIMER_SEEK_UPDATE );
StatusReset();
INFO_LOG(AUDIO, "EnableTimer > Killed\n" );
NOTICE_LOG(AUDIO, "EnableTimer > Killed\n" );
}
bTimerRunning = bEnabled;
@ -82,7 +82,7 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
{
// =======================================================================================
#ifdef NOGUI
//INFO_LOG(AUDIO, "Playback.cpp: OpenPlay > Begin <%i> <%s>\n" , iNumber, szFilename );
//NOTICE_LOG(AUDIO, "Playback.cpp: OpenPlay > Begin <%i> <%s>\n" , iNumber, szFilename );
#else
TCHAR sszBuffer[ 5000 ];
_stprintf( sszBuffer, TEXT( "Playback.cpp: OpenPlay was called <%i> <%s>" ), iNumber, szFilename );
@ -121,14 +121,14 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
{
Console::Append( TEXT( "ERROR: Extension not supported" ) );
Console::Append( " " );
INFO_LOG(AUDIO,"OpenPlay > ERROR: Extension not supported\n");
NOTICE_LOG(AUDIO,"OpenPlay > ERROR: Extension not supported\n");
return false;
}
// ---------------------------------------------------------------------------------------
// Now that we know which input pugin to use we set that one as active
InputPlugin * old_input = active_input_plugin; // Save the last one, if any
active_input_plugin = iter->second;
INFO_LOG(AUDIO,"OpenPlay > Input plugin '%s' activated\n", active_input_plugin->GetFilename());
NOTICE_LOG(AUDIO,"OpenPlay > Input plugin '%s' activated\n", active_input_plugin->GetFilename());
// =======================================================================================
if( old_input )
@ -145,12 +145,12 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
{
Console::Append( TEXT( "ERROR: Input plugin is NULL" ) );
Console::Append( " " );
INFO_LOG(AUDIO,"OpenPlay > ERROR: Input plugin is NULL\n");
NOTICE_LOG(AUDIO,"OpenPlay > ERROR: Input plugin is NULL\n");
return false;
}
// Connect
//INFO_LOG(AUDIO, "OpenPlay > OutMod\n" );
//NOTICE_LOG(AUDIO, "OpenPlay > OutMod\n" );
active_input_plugin->plugin->outMod = &output_server; // output->plugin;
// =======================================================================================
@ -190,10 +190,10 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
TCHAR szTitle[ 2000 ] = TEXT( "\0" );
int length_in_ms;
//INFO_LOG(AUDIO, "OpenPlay > GetFileInfo\n" );
//NOTICE_LOG(AUDIO, "OpenPlay > GetFileInfo\n" );
active_input_plugin->plugin->GetFileInfo( szFilename, szTitle, &length_in_ms );
//INFO_LOG(AUDIO, "OpenPlay > Play\n" );
//NOTICE_LOG(AUDIO, "OpenPlay > Play\n" );
active_input_plugin->plugin->Play( szFilename );
// =======================================================================================
#endif
@ -218,7 +218,7 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
// Timer ON
//EnableTimer( true );
//INFO_LOG(AUDIO, "OpenPlay > End\n" );
//NOTICE_LOG(AUDIO, "OpenPlay > End\n" );
return true;
}
@ -298,7 +298,7 @@ bool Playback::Play()
Console::Append( sszBuffer );
Console::Append( TEXT( " " ) );
#else
//INFO_LOG(AUDIO, "Playback::Play() > Begin <%i>\n" , bPlaying );
//NOTICE_LOG(AUDIO, "Playback::Play() > Begin <%i>\n" , bPlaying );
#endif
// ---------------------------------------------------------------------------------------
@ -393,7 +393,7 @@ bool Playback::Play()
Console::Append( szBuffer );
//Console::Append( TEXT( " " ) );
#else
//INFO_LOG(AUDIO, "Playback::Play() > Filename <%s>\n", szFilename);
//NOTICE_LOG(AUDIO, "Playback::Play() > Filename <%s>\n", szFilename);
#endif
// Play

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@ -119,15 +119,15 @@ void Player_Main(bool Console)
//g_hInstance = hInstance;
// =======================================================================================
//printf( "DLL > main_dll() opened\n" );
//printf( "DLL > main_dll() opened" );
if (Console) Player_Console(true);
//MessageBox(0, "main() opened", "", 0);
//printf( "main() opened\n" );
INFO_LOG(AUDIO,"\n=========================================================\n\n\n" );
//INFO_LOG(AUDIO, "DLL > Player_Main() > Begin\n" );
INFO_LOG(AUDIO, "DLL > Settings:\n", bLoop);
NOTICE_LOG(AUDIO,"\n=========================================================\n\n\n" );
//NOTICE_LOG(AUDIO, "DLL > Player_Main() > Begin\n" );
NOTICE_LOG(AUDIO, "DLL > Settings:", bLoop);
// =======================================================================================
@ -137,8 +137,8 @@ void Player_Main(bool Console)
// ---------------------------------------------------------------------------------------
INFO_LOG(AUDIO, "DLL > Loop: %i\n", bLoop);
INFO_LOG(AUDIO, "DLL > WarnPluginsMissing: %i\n", bWarnPluginsMissing);
NOTICE_LOG(AUDIO, "DLL > Loop: %i", bLoop);
NOTICE_LOG(AUDIO, "DLL > WarnPluginsMissing: %i", bWarnPluginsMissing);
// ---------------------------------------------------------------------------------------
// =======================================================================================
@ -170,7 +170,7 @@ void Player_Main(bool Console)
memcpy( szPluginDir, szHomeDir, iHomeDirLen * sizeof( TCHAR ) );
memcpy( szPluginDir + iHomeDirLen, TEXT( "PluginsMusic" ), 12 * sizeof( TCHAR ) );
szPluginDir[ iHomeDirLen + 12 ] = TEXT( '\0' );
INFO_LOG(AUDIO,"DLL > Plugindir: %s\n", szPluginDir);
NOTICE_LOG(AUDIO,"DLL > Plugindir: %s", szPluginDir);
// =======================================================================================
#ifndef NOGUI
Font::Create();
@ -183,7 +183,7 @@ void Player_Main(bool Console)
//GlobalVolume = Playback::Volume::Get(); // Don't bother with this for now
//GlobalCurrentVolume = GlobalVolume;
//Output_SetVolume( GlobalVolume );
INFO_LOG(AUDIO,"DLL > Volume: %i\n\n", GlobalVolume);
NOTICE_LOG(AUDIO,"DLL > Volume: %i\n", GlobalVolume);
// ---------------------------------------------------------------------------------------
@ -206,10 +206,10 @@ void Player_Main(bool Console)
Plugin::FindAll<DspPlugin> ( szPluginDir, TEXT( "dsp_*.dll" ), false );
Plugin::FindAll<GenPlugin> ( szPluginDir, TEXT( "gen_*.dll" ), true );
//INFO_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
//NOTICE_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
PluginManager::Fill();
//INFO_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
//NOTICE_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
@ -251,26 +251,26 @@ void Player_Main(bool Console)
// Check the plugins
if( input_plugins.empty() )
{
INFO_LOG(AUDIO,"\n *** Warning: No valid input plugins found\n\n");
NOTICE_LOG(AUDIO,"\n *** Warning: No valid input plugins found\n");
}
else
{
INFO_LOG(AUDIO," >>> These valid input plugins were found:\n");
NOTICE_LOG(AUDIO," >>> These valid input plugins were found:");
for(int i = 0; i < input_plugins.size(); i++)
INFO_LOG(AUDIO," %i: %s\n", (i + 1), input_plugins.at(i)->GetFilename());
INFO_LOG(AUDIO,"\n");
NOTICE_LOG(AUDIO," %i: %s", (i + 1), input_plugins.at(i)->GetFilename());
NOTICE_LOG(AUDIO,"\n");
}
// The input plugins are never activated here, they are activate for each file
if( !active_input_plugin || !active_input_plugin->plugin )
{
// INFO_LOG(AUDIO,"The input plugin is not activated yet\n");
// NOTICE_LOG(AUDIO,"The input plugin is not activated yet\n");
}
else
{
//const int ms_len = active_input_plugin->plugin->GetLength();
//const int ms_cur = active_input_plugin->plugin->GetOutputTime();
//INFO_LOG(AUDIO,"We are at <%i of %i>\n", ms_cur, ms_len);
//NOTICE_LOG(AUDIO,"We are at <%i of %i>\n", ms_cur, ms_len);
}
// ---------------------------------------------------------------------------------------
if( active_output_count > 0 )
@ -281,11 +281,11 @@ void Player_Main(bool Console)
{
res_temp = active_output_plugins[ i ]->plugin->GetOutputTime();
}
INFO_LOG(AUDIO,"Playback progress <%i>\n", res_temp);*/
NOTICE_LOG(AUDIO,"Playback progress <%i>\n", res_temp);*/
}
else
{
INFO_LOG(AUDIO,"\n *** Warning: The output plugin is not working\n\n");
NOTICE_LOG(AUDIO,"\n *** Warning: The output plugin is not working\n\n");
}
// =======================================================================================
@ -293,14 +293,14 @@ void Player_Main(bool Console)
// Start the timer
if(!TimerCreated && bLoop) // Only create this the first time
{
//INFO_LOG(AUDIO,"Created the timer\n");
//NOTICE_LOG(AUDIO,"Created the timer\n");
MakeTime();
TimerCreated = true;
}
// =======================================================================================
INFO_LOG(AUDIO, "\n=========================================================\n\n" );
//INFO_LOG(AUDIO, "DLL > main_dll() > End\n\n\n" );
NOTICE_LOG(AUDIO, "\n=========================================================\n\n" );
//NOTICE_LOG(AUDIO, "DLL > main_dll() > End\n\n\n" );
//std::cin.get();
}

View File

@ -60,21 +60,21 @@ void AddFileToPlaylist(char * a)
void Player_Play(char * FileName)
{
INFO_LOG(AUDIO,"Play file <%s>\n", FileName);
NOTICE_LOG(AUDIO,"Play file '%s'", FileName);
// Check if the file exists
if(GetFileAttributes(FileName) == INVALID_FILE_ATTRIBUTES)
{
INFO_LOG(AUDIO,"Warning: The file <%s> does not exist. Something is wrong.\n", FileName);
NOTICE_LOG(AUDIO,"Warning: The file '%s' does not exist. Something is wrong.", FileName);
return;
}
Playback::Stop();
//INFO_LOG(AUDIO,"Stop\n");
//NOTICE_LOG(AUDIO,"Stop\n");
playlist->RemoveAll();
//INFO_LOG(AUDIO,"RemoveAll\n");
//NOTICE_LOG(AUDIO,"RemoveAll\n");
AddFileToPlaylist(FileName);
//INFO_LOG(AUDIO,"addfiletoplaylist\n");
//NOTICE_LOG(AUDIO,"addfiletoplaylist\n");
// Play the file
Playback::Play();
@ -84,7 +84,7 @@ void Player_Play(char * FileName)
// ---------------------------------------------------------------------------------------
// Set volume. This must probably be done after the dll is loaded.
//Output_SetVolume( Playback::Volume::Get() );
//INFO_LOG(AUDIO,"Volume(%i)\n", Playback::Volume::Get());
//NOTICE_LOG(AUDIO,"Volume(%i)\n", Playback::Volume::Get());
// ---------------------------------------------------------------------------------------
GlobalPause = false;
@ -93,7 +93,7 @@ void Player_Play(char * FileName)
void Player_Stop()
{
Playback::Stop();
//INFO_LOG(AUDIO,"Stop\n");
//NOTICE_LOG(AUDIO,"Stop\n");
playlist->RemoveAll();
CurrentlyPlayingFile = "";
@ -106,13 +106,13 @@ void Player_Pause()
{
if (!GlobalPause)
{
INFO_LOG(AUDIO,"DLL > Pause\n");
NOTICE_LOG(AUDIO,"DLL > Pause\n");
Playback::Pause();
GlobalPause = true;
}
else
{
INFO_LOG(AUDIO,"DLL > UnPause from Pause\n");
NOTICE_LOG(AUDIO,"DLL > UnPause from Pause\n");
Player_Unpause();
GlobalPause = false;
}
@ -120,7 +120,7 @@ void Player_Pause()
void Player_Unpause()
{
INFO_LOG(AUDIO,"DLL > UnPause\n");
NOTICE_LOG(AUDIO,"DLL > UnPause\n");
Playback::Play();
GlobalPause = false;
}
@ -136,7 +136,7 @@ void Player_Unpause()
void Player_Mute(int Vol)
{
if(GlobalVolume == -1) GlobalVolume = Vol;
INFO_LOG(AUDIO,"DLL > Mute <%i> <%i>\n", GlobalVolume, GlobalMute);
NOTICE_LOG(AUDIO,"DLL > Mute <%i> <%i>\n", GlobalVolume, GlobalMute);
GlobalMute = !GlobalMute;
@ -144,15 +144,15 @@ void Player_Mute(int Vol)
if(GlobalMute)
{
Output_SetVolume( 0 );
INFO_LOG(AUDIO,"DLL > Volume <%i>\n", GlobalMute);
NOTICE_LOG(AUDIO,"DLL > Volume <%i>\n", GlobalMute);
}
else
{
Output_SetVolume( GlobalVolume );
INFO_LOG(AUDIO,"DLL > Volume <%i>\n", GlobalMute);
NOTICE_LOG(AUDIO,"DLL > Volume <%i>\n", GlobalMute);
}
//INFO_LOG(AUDIO,"Volume(%i)\n", Playback::Volume::Get());
//NOTICE_LOG(AUDIO,"Volume(%i)\n", Playback::Volume::Get());
}
///////////////////////////////////////
@ -161,11 +161,13 @@ void Player_Volume(int Vol)
{
GlobalVolume = Vol;
Output_SetVolume( GlobalVolume );
//INFO_LOG(AUDIO,"DLL > Volume <%i> <%i>\n", GlobalVolume, GlobalCurrentVolume);
//NOTICE_LOG(AUDIO,"DLL > Volume <%i> <%i>\n", GlobalVolume, GlobalCurrentVolume);
}
void ShowConsole()
{
ConsoleListener *console = LogManager::GetInstance()->getConsoleListener();
console->Open(100, 2000, "MusicMod");
// Console::Open(100, 2000, "MusicMod", true); // give room for 2000 rows
}

View File

@ -105,7 +105,7 @@ public:
if( 0 > iIndex || iIndex >= ( int )_database.size() )
{
INFO_LOG(AUDIO,"SetCurIndex > Return");
NOTICE_LOG(AUDIO,"SetCurIndex > Return");
return;
}

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@ -48,7 +48,7 @@ extern bool GlobalPause;
void CALLBACK Update(unsigned int,unsigned int,unsigned long,unsigned long,unsigned long)
#endif
{
//INFO_LOG(AUDIO,"DLL > Update() > Begin (%i)\n", active_input_plugin);
//NOTICE_LOG(AUDIO,"DLL > Update() > Begin (%i)\n", active_input_plugin);
// --------------------------------
// Manage restart when playback for a file has reached the end of the file
@ -56,7 +56,7 @@ extern bool GlobalPause;
// Check if the input plugin is activated
if(!active_input_plugin || !active_input_plugin->plugin)
{
//INFO_LOG(AUDIO,"The input plugin is not activated yet\n");
//NOTICE_LOG(AUDIO,"The input plugin is not activated yet\n");
}
else
{
@ -73,20 +73,20 @@ extern bool GlobalPause;
if ( progress > 0.7 ) // Only show this if we are getting close to the end, for bugtesting
// basically
{
//INFO_LOG(AUDIO,"Playback progress <%i of %i>\n", ms_cur, ms_len);
//NOTICE_LOG(AUDIO,"Playback progress <%i of %i>\n", ms_cur, ms_len);
}
// Because cur never go all the way to len we can't use a == comparison. Insted of this
// we could also check if the location is the same as right before.
if(ms_cur > ms_len - 1000 && !GlobalPause) // avoid restarting in cases where we just pressed pause
{
INFO_LOG(AUDIO,"Restart <%s>\n", CurrentlyPlayingFile.c_str());
NOTICE_LOG(AUDIO,"Restart <%s>\n", CurrentlyPlayingFile.c_str());
Player_Play((char *)CurrentlyPlayingFile.c_str());
}
}
// --------------
//INFO_LOG(AUDIO,"Make new time\n");
//NOTICE_LOG(AUDIO,"Make new time\n");
MakeTime(); // Make a new one
}
@ -119,7 +119,7 @@ int MainTimer()
// cout << ".";
//}
//INFO_LOG(AUDIO,"MakeTime\n");
//NOTICE_LOG(AUDIO,"MakeTime\n");
return 0;
}