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https://github.com/dolphin-emu/dolphin.git
synced 2025-08-01 02:29:59 -06:00
MusicMod: Fixed the build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3507 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
108
Externals/MusicMod/Main/Src/Frame.cpp
vendored
108
Externals/MusicMod/Main/Src/Frame.cpp
vendored
@ -25,6 +25,7 @@
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#include "IniFile.h" // Common
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#include "Log.h"
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#include "Setup.h"
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#include "../../../../Source/Core/DolphinWX/Src/Globals.h" // DolphinWX
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#include "../../../../Source/Core/DolphinWX/Src/Frame.h"
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@ -39,10 +40,9 @@
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//////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Declarations and definitions
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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namespace MusicMod
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{
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bool GlobalMute = false;
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@ -51,16 +51,15 @@ namespace MusicMod
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int GlobalVolume = 125;
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extern bool dllloaded;
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void ShowConsole();
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void ShowConsole(bool);
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void Init();
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}
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//////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Change the brightness of a wxBitmap
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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wxBitmap SetBrightness(wxBitmap _Bitmap, int _Brightness, bool Gray)
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{
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wxImage _Image = _Bitmap.ConvertToImage();
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@ -126,9 +125,12 @@ wxBitmap SetBrightness(wxBitmap _Bitmap, int _Brightness, bool Gray)
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//wxMessageBox(Tmp);
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}
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//////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Create bitmaps
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#ifdef MUSICMOD
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void
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CFrame::MM_InitBitmaps(int Theme)
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@ -158,20 +160,22 @@ CFrame::MM_InitBitmaps(int Theme)
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// Update in case the bitmap has been updated
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//if (GetToolBar() != NULL) TheToolBar->FindById(Toolbar_Log)->SetNormalBitmap(m_Bitmaps[Toolbar_Log]);
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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void
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CFrame::MM_PopulateGUI()
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//////////////////////////////////////////////////////////////////////////////////////////
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// Create GUI controls
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CFrame::MM_PopulateGUI()
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{
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wxToolBar* toolBar = TheToolBar; // Shortcut
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toolBar->AddSeparator();
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MusicMod::Init();
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// ---------------------------------------
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// ------------------------------------------------------------
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// Draw a rotated music label
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// ---------------------
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/*
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wxBitmap m_RotatedText(30, 15);
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wxMemoryDC dc;
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dc.SelectObject(m_RotatedText);
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@ -180,7 +184,7 @@ CFrame::MM_PopulateGUI()
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// Set outline and fill colors
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dc.SetBackground(BackgroundGrayBrush);
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dc.Clear();
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// Set font style and color
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wxFont m_font(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD);
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dc.SetFont(m_font);
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dc.SetTextForeground(wxColour(*wxLIGHT_GREY));
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@ -191,8 +195,8 @@ CFrame::MM_PopulateGUI()
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wxStaticBitmap * m_StaticBitmap = new wxStaticBitmap(toolBar, wxID_ANY, m_RotatedText);
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toolBar->AddControl(m_StaticBitmap);
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// ---------------------------
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*/
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// ------------------------------------------------------------
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mm_ToolMute = toolBar->AddTool(IDM_MUTE, _T("Mute"), m_Bitmaps[Toolbar_PluginDSP], _T("Mute music"));
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@ -210,16 +214,17 @@ CFrame::MM_PopulateGUI()
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*/
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// ---------------------
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// ---------------------------------------------------------
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/* Lots of code to get a label for the slider, in 2.9.0 AddControl accepts a label so then
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this code can be simplified a lot */
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// ---------
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wxPanel * mm_SliderPanel = new wxPanel(toolBar, IDS_VOLUME_PANEL, wxDefaultPosition, wxDefaultSize);
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mm_Slider = new wxSlider(mm_SliderPanel, IDS_VOLUME, 125, 0, 255, wxDefaultPosition, wxDefaultSize);
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wxPanel * mm_SliderPanel = new wxPanel(toolBar, IDM_VOLUME_PANEL, wxDefaultPosition, wxDefaultSize);
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mm_Slider = new wxSlider(mm_SliderPanel, IDM_VOLUME, 125, 0, 255, wxDefaultPosition, wxDefaultSize);
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//mm_Slider->SetToolTip("Change the music volume");
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mm_Slider->SetValue(MusicMod::GlobalVolume);
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// ---------------------------------------------------------
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wxStaticText * mm_SliderText = new wxStaticText(mm_SliderPanel, IDS_VOLUME_LABEL, _T("Volume"), wxDefaultPosition, wxDefaultSize);
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wxStaticText * mm_SliderText = new wxStaticText(mm_SliderPanel, IDM_VOLUME_LABEL, _T("Volume"), wxDefaultPosition, wxDefaultSize);
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wxBoxSizer * mm_VolSizer = new wxBoxSizer(wxVERTICAL);
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mm_VolSizer->Add(mm_Slider, 0, wxEXPAND | wxALL, 0);
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mm_VolSizer->Add(mm_SliderText, 0, wxCENTER | wxALL, 0);
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@ -230,14 +235,16 @@ CFrame::MM_PopulateGUI()
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toolBar->AddControl((wxControl*)mm_SliderPanel);
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// ---------
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mm_ToolLog = toolBar->AddTool(IDT_LOG, _T("Log"), m_Bitmaps[Toolbar_Log],
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wxT("Show or hide log. Enable the log window and restart Dolphin to show the DLL status."));
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// Console button disabled
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//mm_ToolLog = toolBar->AddTool(IDM_LOG, _T("Log"), m_Bitmaps[Toolbar_Log],
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// wxT("Show or hide log. Enable the log window and restart Dolphin to show the DLL status."));
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Update GUI
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void
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CFrame::MM_UpdateGUI()
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{
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@ -263,6 +270,7 @@ CFrame::MM_UpdateGUI()
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mm_ToolPlay->SetNormalBitmap(m_Bitmaps[Toolbar_Pause]);
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}
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/*
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if(MusicMod::bShowConsole)
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{
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mm_ToolLog->SetNormalBitmap(m_Bitmaps[Toolbar_Log]);
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@ -271,18 +279,19 @@ CFrame::MM_UpdateGUI()
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{
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mm_ToolLog->SetNormalBitmap(m_Bitmaps[Toolbar_Log_Dis]);
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}
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*/
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}
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//////////////////////////////////
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// =======================================================================================
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//////////////////////////////////////////////////////////////////////////////////////////
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// Play and stop music
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// ---------------------------------------------------------------------------------------
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void
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CFrame::MM_OnPlay()
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{
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//INFO_LOG(AUDIO,"\nCFrame::OnPlayMusicMod > Begin\n");
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//NOTICE_LOG(AUDIO,"\nCFrame::OnPlayMusicMod > Begin\n");
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// Save the volume
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MusicMod::GlobalVolume = mm_Slider->GetValue();
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@ -296,7 +305,7 @@ CFrame::MM_OnPlay()
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{
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if (Core::GetState() == Core::CORE_RUN)
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{
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//INFO_LOG(AUDIO,"CFrame::OnPlayMusicMod > Pause\n");
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//NOTICE_LOG(AUDIO,"CFrame::OnPlayMusicMod > Pause\n");
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if(!MusicMod::GlobalPause) // we may has set this elsewhere
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{
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MusicMod::GlobalPause = true;
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@ -308,7 +317,7 @@ CFrame::MM_OnPlay()
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}
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else
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{
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//INFO_LOG(AUDIO,"CFrame::OnPlayMusicMod > Play\n");
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//NOTICE_LOG(AUDIO,"CFrame::OnPlayMusicMod > Play\n");
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if(MusicMod::GlobalPause) // we may has set this elsewhere
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{
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MusicMod::GlobalPause = false;
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@ -332,11 +341,11 @@ CFrame::MM_OnStop()
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// =======================================================================================
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// Mute music
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// ---------------------------------------------------------------------------------------
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void
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CFrame::MM_OnMute(wxCommandEvent& WXUNUSED (event))
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{
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//INFO_LOG(AUDIO,"CFrame::OnMute > Begin\n");
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//NOTICE_LOG(AUDIO,"CFrame::OnMute > Begin\n");
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//MessageBox(0, "", "", 0);
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if(!MusicMod::GlobalMute)
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@ -364,11 +373,11 @@ CFrame::MM_OnMute(wxCommandEvent& WXUNUSED (event))
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// =======================================================================================
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// Pause music
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// ---------------------------------------------------------------------------------------
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void
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CFrame::MM_OnPause(wxCommandEvent& WXUNUSED (event))
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{
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INFO_LOG(AUDIO,"CFrame::OnPause > Begin\n");
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NOTICE_LOG(AUDIO,"CFrame::OnPause > Begin\n");
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//MessageBox(0, "", "", 0);
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if(!MusicMod::GlobalPause)
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@ -392,14 +401,12 @@ CFrame::MM_OnPause(wxCommandEvent& WXUNUSED (event))
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}
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// =======================================================================================
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// Change volume
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// ---------------------------------------------------------------------------------------
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CFrame::MM_OnVolume(wxScrollEvent& event)
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{
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//INFO_LOG(AUDIO,"CFrame::OnVolume > Begin <%i>\n", event.GetPosition());
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//NOTICE_LOG(AUDIO,"CFrame::OnVolume > Begin <%i>\n", event.GetPosition());
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//MessageBox(0, "", "", 0);
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//if(event.GetEventType() == wxEVT_SCROLL_PAGEUP || event.GetEventType() == wxEVT_SCROLL_PAGEDOWN)
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@ -428,38 +435,29 @@ void CFrame::MM_OnVolume(wxScrollEvent& event)
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//=======================================================================================
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// =======================================================================================
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// Show log
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// ---------------------------------------------------------------------------------------
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void CFrame::MM_OnLog(wxCommandEvent& event)
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CFrame::MM_OnLog(bool Show)
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{
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//INFO_LOG(AUDIO,"CFrame::OnLog > Begin\n");
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//NOTICE_LOG(AUDIO, "CFrame::OnLog > Begin\n");
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//MessageBox(0, "", "", 0);
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//NOTICE_LOG(AUDIO, "MM_OnLog: %i", MusicMod::dllloaded);
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if(!MusicMod::dllloaded) return; // Avoid crash
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// Check that Init() was run
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if(!MusicMod::dllloaded) MusicMod::Init();
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// Check that it succeeded
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if(!MusicMod::dllloaded) return;
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MusicMod::bShowConsole = !MusicMod::bShowConsole;
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if(MusicMod::bShowConsole)
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/* What we do here is run StartConsoleWin() in Common directly after each
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other first in the exe then in the DLL, sometimes this would give me a rampant memory
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usage increase until the exe crashed at 700 MB memory usage or something like that.
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For that reason I'm trying to sleep for a moment between them here. */
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{ MusicMod::ShowConsole(); Sleep(100); Player_Console(true); }
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else
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{
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#if defined (_WIN32)
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Console::Close(); Player_Console(false);
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#endif
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}
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MusicMod::bShowConsole = Show;
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MusicMod::ShowConsole(MusicMod::bShowConsole);
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IniFile file;
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file.Load("Plainamp.ini");
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file.Set("Interface", "ShowConsole", MusicMod::bShowConsole);
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file.Save("Plainamp.ini");
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UpdateGUI();
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//UpdateGUI();
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}
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//=======================================================================================
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