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https://github.com/dolphin-emu/dolphin.git
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MusicMod: Fixed the build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3507 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
42
Externals/MusicMod/Player/Src/Player.cpp
vendored
42
Externals/MusicMod/Player/Src/Player.cpp
vendored
@ -119,15 +119,15 @@ void Player_Main(bool Console)
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//g_hInstance = hInstance;
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// =======================================================================================
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//printf( "DLL > main_dll() opened\n" );
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//printf( "DLL > main_dll() opened" );
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if (Console) Player_Console(true);
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//MessageBox(0, "main() opened", "", 0);
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//printf( "main() opened\n" );
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INFO_LOG(AUDIO,"\n=========================================================\n\n\n" );
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//INFO_LOG(AUDIO, "DLL > Player_Main() > Begin\n" );
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INFO_LOG(AUDIO, "DLL > Settings:\n", bLoop);
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NOTICE_LOG(AUDIO,"\n=========================================================\n\n\n" );
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//NOTICE_LOG(AUDIO, "DLL > Player_Main() > Begin\n" );
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NOTICE_LOG(AUDIO, "DLL > Settings:", bLoop);
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// =======================================================================================
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@ -137,8 +137,8 @@ void Player_Main(bool Console)
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// ---------------------------------------------------------------------------------------
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INFO_LOG(AUDIO, "DLL > Loop: %i\n", bLoop);
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INFO_LOG(AUDIO, "DLL > WarnPluginsMissing: %i\n", bWarnPluginsMissing);
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NOTICE_LOG(AUDIO, "DLL > Loop: %i", bLoop);
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NOTICE_LOG(AUDIO, "DLL > WarnPluginsMissing: %i", bWarnPluginsMissing);
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// ---------------------------------------------------------------------------------------
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// =======================================================================================
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@ -170,7 +170,7 @@ void Player_Main(bool Console)
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memcpy( szPluginDir, szHomeDir, iHomeDirLen * sizeof( TCHAR ) );
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memcpy( szPluginDir + iHomeDirLen, TEXT( "PluginsMusic" ), 12 * sizeof( TCHAR ) );
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szPluginDir[ iHomeDirLen + 12 ] = TEXT( '\0' );
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INFO_LOG(AUDIO,"DLL > Plugindir: %s\n", szPluginDir);
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NOTICE_LOG(AUDIO,"DLL > Plugindir: %s", szPluginDir);
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// =======================================================================================
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#ifndef NOGUI
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Font::Create();
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@ -183,7 +183,7 @@ void Player_Main(bool Console)
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//GlobalVolume = Playback::Volume::Get(); // Don't bother with this for now
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//GlobalCurrentVolume = GlobalVolume;
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//Output_SetVolume( GlobalVolume );
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INFO_LOG(AUDIO,"DLL > Volume: %i\n\n", GlobalVolume);
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NOTICE_LOG(AUDIO,"DLL > Volume: %i\n", GlobalVolume);
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// ---------------------------------------------------------------------------------------
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@ -206,10 +206,10 @@ void Player_Main(bool Console)
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Plugin::FindAll<DspPlugin> ( szPluginDir, TEXT( "dsp_*.dll" ), false );
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Plugin::FindAll<GenPlugin> ( szPluginDir, TEXT( "gen_*.dll" ), true );
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//INFO_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
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//NOTICE_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
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PluginManager::Fill();
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//INFO_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
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//NOTICE_LOG(AUDIO, "Winmain.cpp > PluginManager::Fill()\n" );
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@ -251,26 +251,26 @@ void Player_Main(bool Console)
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// Check the plugins
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if( input_plugins.empty() )
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{
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INFO_LOG(AUDIO,"\n *** Warning: No valid input plugins found\n\n");
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NOTICE_LOG(AUDIO,"\n *** Warning: No valid input plugins found\n");
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}
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else
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{
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INFO_LOG(AUDIO," >>> These valid input plugins were found:\n");
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NOTICE_LOG(AUDIO," >>> These valid input plugins were found:");
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for(int i = 0; i < input_plugins.size(); i++)
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INFO_LOG(AUDIO," %i: %s\n", (i + 1), input_plugins.at(i)->GetFilename());
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INFO_LOG(AUDIO,"\n");
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NOTICE_LOG(AUDIO," %i: %s", (i + 1), input_plugins.at(i)->GetFilename());
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NOTICE_LOG(AUDIO,"\n");
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}
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// The input plugins are never activated here, they are activate for each file
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if( !active_input_plugin || !active_input_plugin->plugin )
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{
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// INFO_LOG(AUDIO,"The input plugin is not activated yet\n");
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// NOTICE_LOG(AUDIO,"The input plugin is not activated yet\n");
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}
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else
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{
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//const int ms_len = active_input_plugin->plugin->GetLength();
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//const int ms_cur = active_input_plugin->plugin->GetOutputTime();
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//INFO_LOG(AUDIO,"We are at <%i of %i>\n", ms_cur, ms_len);
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//NOTICE_LOG(AUDIO,"We are at <%i of %i>\n", ms_cur, ms_len);
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}
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// ---------------------------------------------------------------------------------------
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if( active_output_count > 0 )
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@ -281,11 +281,11 @@ void Player_Main(bool Console)
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{
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res_temp = active_output_plugins[ i ]->plugin->GetOutputTime();
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}
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INFO_LOG(AUDIO,"Playback progress <%i>\n", res_temp);*/
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NOTICE_LOG(AUDIO,"Playback progress <%i>\n", res_temp);*/
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}
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else
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{
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INFO_LOG(AUDIO,"\n *** Warning: The output plugin is not working\n\n");
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NOTICE_LOG(AUDIO,"\n *** Warning: The output plugin is not working\n\n");
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}
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// =======================================================================================
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@ -293,14 +293,14 @@ void Player_Main(bool Console)
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// Start the timer
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if(!TimerCreated && bLoop) // Only create this the first time
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{
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//INFO_LOG(AUDIO,"Created the timer\n");
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//NOTICE_LOG(AUDIO,"Created the timer\n");
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MakeTime();
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TimerCreated = true;
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}
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// =======================================================================================
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INFO_LOG(AUDIO, "\n=========================================================\n\n" );
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//INFO_LOG(AUDIO, "DLL > main_dll() > End\n\n\n" );
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NOTICE_LOG(AUDIO, "\n=========================================================\n\n" );
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//NOTICE_LOG(AUDIO, "DLL > main_dll() > End\n\n\n" );
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//std::cin.get();
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}
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