Merge pull request #5220 from stenzek/small-nonsquare-mips

TextureCache: Fix incomplete GPU texture decoding of non-square mips
This commit is contained in:
Anthony
2017-04-09 13:45:38 -07:00
committed by GitHub
3 changed files with 5 additions and 3 deletions

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@ -775,7 +775,8 @@ void TextureCache::DecodeTextureOnGPU(TCacheEntryBase* entry, u32 dst_level, con
glBindTexture(GL_TEXTURE_BUFFER, s_palette_resolv_texture);
}
auto dispatch_groups = TextureConversionShader::GetDispatchCount(info.base_info, width, height);
auto dispatch_groups =
TextureConversionShader::GetDispatchCount(info.base_info, aligned_width, aligned_height);
glBindImageTexture(0, static_cast<TCacheEntry*>(entry)->texture, dst_level, GL_TRUE, 0,
GL_WRITE_ONLY, GL_RGBA8);
glDispatchCompute(dispatch_groups.first, dispatch_groups.second, 1);