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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Standardise some enums from ALL_CAPS to CamelCase
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@ -508,12 +508,12 @@ Renderer::Renderer()
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1 :
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GLExtensions::Supports("GL_EXT_geometry_point_size") ? 2 : 0;
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g_ogl_config.SupportedESTextureBuffer = GLExtensions::Supports("VERSION_GLES_3_2") ?
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ES_TEXBUF_TYPE::TEXBUF_CORE :
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EsTexbufType::TexbufCore :
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GLExtensions::Supports("GL_OES_texture_buffer") ?
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ES_TEXBUF_TYPE::TEXBUF_OES :
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EsTexbufType::TexbufOes :
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GLExtensions::Supports("GL_EXT_texture_buffer") ?
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ES_TEXBUF_TYPE::TEXBUF_EXT :
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ES_TEXBUF_TYPE::TEXBUF_NONE;
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EsTexbufType::TexbufExt :
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EsTexbufType::TexbufNone;
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g_ogl_config.bSupportsGLSLCache = true;
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g_ogl_config.bSupportsGLSync = true;
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@ -524,29 +524,29 @@ Renderer::Renderer()
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if (GLExtensions::Supports("GL_EXT_shader_framebuffer_fetch"))
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{
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g_ogl_config.SupportedFramebufferFetch = ES_FB_FETCH_TYPE::FB_FETCH_EXT;
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g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchExt;
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}
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else if (GLExtensions::Supports("GL_ARM_shader_framebuffer_fetch"))
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{
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g_ogl_config.SupportedFramebufferFetch = ES_FB_FETCH_TYPE::FB_FETCH_ARM;
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g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchArm;
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}
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else
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{
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g_ogl_config.SupportedFramebufferFetch = ES_FB_FETCH_TYPE::FB_FETCH_NONE;
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g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchNone;
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}
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g_Config.backend_info.bSupportsFramebufferFetch =
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g_ogl_config.SupportedFramebufferFetch != ES_FB_FETCH_TYPE::FB_FETCH_NONE;
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g_ogl_config.SupportedFramebufferFetch != EsFbFetchType::FbFetchNone;
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if (GLExtensions::Version() == 300)
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{
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g_ogl_config.eSupportedGLSLVersion = GLSLES_300;
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g_ogl_config.eSupportedGLSLVersion = GlslEs300;
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g_ogl_config.bSupportsAEP = false;
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g_ogl_config.bSupportsTextureStorage = true;
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g_Config.backend_info.bSupportsGeometryShaders = false;
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}
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else if (GLExtensions::Version() == 310)
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{
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g_ogl_config.eSupportedGLSLVersion = GLSLES_310;
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g_ogl_config.eSupportedGLSLVersion = GlslEs310;
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g_ogl_config.bSupportsAEP = GLExtensions::Supports("GL_ANDROID_extension_pack_es31a");
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g_Config.backend_info.bSupportsBindingLayout = true;
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g_ogl_config.bSupportsImageLoadStore = true;
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@ -571,7 +571,7 @@ Renderer::Renderer()
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}
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else
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{
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g_ogl_config.eSupportedGLSLVersion = GLSLES_320;
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g_ogl_config.eSupportedGLSLVersion = GlslEs320;
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g_ogl_config.bSupportsAEP = GLExtensions::Supports("GL_ANDROID_extension_pack_es31a");
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g_Config.backend_info.bSupportsBindingLayout = true;
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g_ogl_config.bSupportsImageLoadStore = true;
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@ -604,7 +604,7 @@ Renderer::Renderer()
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}
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else if (GLExtensions::Version() == 300)
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{
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g_ogl_config.eSupportedGLSLVersion = GLSL_130;
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g_ogl_config.eSupportedGLSLVersion = Glsl130;
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g_ogl_config.bSupportsImageLoadStore = false; // layout keyword is only supported on glsl150+
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g_ogl_config.bSupportsConservativeDepth =
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false; // layout keyword is only supported on glsl150+
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@ -613,7 +613,7 @@ Renderer::Renderer()
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}
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else if (GLExtensions::Version() == 310)
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{
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g_ogl_config.eSupportedGLSLVersion = GLSL_140;
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g_ogl_config.eSupportedGLSLVersion = Glsl140;
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g_ogl_config.bSupportsImageLoadStore = false; // layout keyword is only supported on glsl150+
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g_ogl_config.bSupportsConservativeDepth =
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false; // layout keyword is only supported on glsl150+
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@ -622,16 +622,16 @@ Renderer::Renderer()
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}
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else if (GLExtensions::Version() == 320)
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{
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g_ogl_config.eSupportedGLSLVersion = GLSL_150;
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g_ogl_config.eSupportedGLSLVersion = Glsl150;
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}
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else if (GLExtensions::Version() == 330)
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{
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g_ogl_config.eSupportedGLSLVersion = GLSL_330;
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g_ogl_config.eSupportedGLSLVersion = Glsl330;
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}
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else if (GLExtensions::Version() >= 430)
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{
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// TODO: We should really parse the GL_SHADING_LANGUAGE_VERSION token.
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g_ogl_config.eSupportedGLSLVersion = GLSL_430;
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g_ogl_config.eSupportedGLSLVersion = Glsl430;
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g_ogl_config.bSupportsTextureStorage = true;
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g_ogl_config.bSupportsImageLoadStore = true;
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g_Config.backend_info.bSupportsSSAA = true;
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@ -643,7 +643,7 @@ Renderer::Renderer()
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}
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else
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{
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g_ogl_config.eSupportedGLSLVersion = GLSL_400;
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g_ogl_config.eSupportedGLSLVersion = Glsl400;
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g_Config.backend_info.bSupportsSSAA = true;
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if (GLExtensions::Version() == 420)
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